You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-11 13:10:58 +00:00
Fix memory leak with light maps
This commit is contained in:
@@ -3410,6 +3410,8 @@ RasterizerSceneHighEndRD::~RasterizerSceneHighEndRD() {
|
||||
memdelete_arr(scene_state.gi_probes);
|
||||
memdelete_arr(scene_state.directional_lights);
|
||||
memdelete_arr(scene_state.lights);
|
||||
memdelete_arr(scene_state.lightmaps);
|
||||
memdelete_arr(scene_state.lightmap_captures);
|
||||
memdelete_arr(scene_state.reflections);
|
||||
memdelete_arr(scene_state.decals);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user