You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-23 15:16:17 +00:00
Fixes locks and groups on 2d editor
This commit is contained in:
@@ -337,7 +337,9 @@ class CanvasItemEditor : public VBoxContainer {
|
||||
Ref<ShortCut> multiply_grid_step_shortcut;
|
||||
Ref<ShortCut> divide_grid_step_shortcut;
|
||||
|
||||
void _find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, Vector<_SelectResult> &r_items, int limit = 0, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D());
|
||||
void _find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, Vector<_SelectResult> &r_items, int p_limit = 0, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D());
|
||||
void _get_canvas_items_at_pos(const Point2 &p_pos, Vector<_SelectResult> &r_items, int p_limit = 0);
|
||||
|
||||
void _find_canvas_items_in_rect(const Rect2 &p_rect, Node *p_node, List<CanvasItem *> *r_items, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D());
|
||||
bool _select_click_on_item(CanvasItem *item, Point2 p_click_pos, bool p_append);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user