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Ability to visually debug geometry visually:
-Visible 2D and 3D Shapes, Polygons, Tile collisions, etc. -Visible Navmesh and Navpoly -Visible collision contacts for 2D and 3D as a red point -Customizable colors in project settings
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@@ -77,11 +77,11 @@ public:
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virtual int get_device_count() const { return show_run?1:0; };
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virtual String get_device_name(int p_device) const { return "Run in Browser"; }
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virtual String get_device_info(int p_device) const { return "Run exported HTML in the system's default browser."; }
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virtual Error run(int p_device,bool p_dumb=false,bool p_remote_debug=false);
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virtual Error run(int p_device,int p_flags=0);
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virtual bool requieres_password(bool p_debug) const { return false; }
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virtual String get_binary_extension() const { return "html"; }
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virtual Error export_project(const String& p_path,bool p_debug,bool p_dumb=false,bool p_remote_debug=false);
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virtual Error export_project(const String& p_path,bool p_debug,int p_flags=0);
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virtual bool can_export(String *r_error=NULL) const;
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@@ -198,7 +198,7 @@ struct JSExportData {
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Error EditorExportPlatformJavaScript::export_project(const String& p_path, bool p_debug, bool p_dumb, bool p_remote_debug) {
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Error EditorExportPlatformJavaScript::export_project(const String& p_path, bool p_debug, int p_flags) {
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String src_template;
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@@ -309,10 +309,10 @@ Error EditorExportPlatformJavaScript::export_project(const String& p_path, bool
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}
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Error EditorExportPlatformJavaScript::run(int p_device, bool p_dumb, bool p_remote_debug) {
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Error EditorExportPlatformJavaScript::run(int p_device, int p_flags) {
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String path = EditorSettings::get_singleton()->get_settings_path()+"/tmp/tmp_export.html";
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Error err = export_project(path,true,"");
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Error err = export_project(path,true,p_flags);
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if (err)
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return err;
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