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Improve startup benchmarking

Move the benchmarking measuring methods from `Engine` to `OS` to allow for platform specific overrides (e.g: can be used to hook into platform specific benchmarking and tracing capabilities).
This commit is contained in:
Fredia Huya-Kouadio
2023-01-13 11:24:12 -08:00
parent f581f21dd6
commit 831b4a5366
26 changed files with 386 additions and 129 deletions

View File

@@ -675,6 +675,27 @@ String OS_Android::get_config_path() const {
return get_user_data_dir().path_join("config");
}
void OS_Android::benchmark_begin_measure(const String &p_what) {
#ifdef TOOLS_ENABLED
godot_java->begin_benchmark_measure(p_what);
#endif
}
void OS_Android::benchmark_end_measure(const String &p_what) {
#ifdef TOOLS_ENABLED
godot_java->end_benchmark_measure(p_what);
#endif
}
void OS_Android::benchmark_dump() {
#ifdef TOOLS_ENABLED
if (!is_use_benchmark_set()) {
return;
}
godot_java->dump_benchmark(get_benchmark_file());
#endif
}
bool OS_Android::_check_internal_feature_support(const String &p_feature) {
if (p_feature == "system_fonts") {
return true;