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Improve startup benchmarking

Move the benchmarking measuring methods from `Engine` to `OS` to allow for platform specific overrides (e.g: can be used to hook into platform specific benchmarking and tracing capabilities).
This commit is contained in:
Fredia Huya-Kouadio
2023-01-13 11:24:12 -08:00
parent f581f21dd6
commit 831b4a5366
26 changed files with 386 additions and 129 deletions

View File

@@ -71,6 +71,9 @@ private:
jmethodID _get_class_loader = nullptr;
jmethodID _create_new_godot_instance = nullptr;
jmethodID _get_render_view = nullptr;
jmethodID _begin_benchmark_measure = nullptr;
jmethodID _end_benchmark_measure = nullptr;
jmethodID _dump_benchmark = nullptr;
public:
GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_godot_instance);
@@ -106,6 +109,9 @@ public:
void vibrate(int p_duration_ms);
String get_input_fallback_mapping();
int create_new_godot_instance(List<String> args);
void begin_benchmark_measure(const String &p_label);
void end_benchmark_measure(const String &p_label);
void dump_benchmark(const String &benchmark_file);
};
#endif // JAVA_GODOT_WRAPPER_H