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Fix transparency sorting

This commit is contained in:
Daniel Doran
2021-07-03 16:22:35 -06:00
parent 6bf26fb74c
commit 82bb8f1531
4 changed files with 4 additions and 4 deletions

View File

@@ -1259,7 +1259,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
_fill_render_list(RENDER_LIST_OPAQUE, p_render_data, PASS_MODE_COLOR, using_sdfgi, using_sdfgi || using_voxelgi);
render_list[RENDER_LIST_OPAQUE].sort_by_key();
render_list[RENDER_LIST_ALPHA].sort_by_depth();
render_list[RENDER_LIST_ALPHA].sort_by_reverse_depth_and_priority();
_fill_instance_data(RENDER_LIST_OPAQUE, p_render_data->render_info ? p_render_data->render_info->info[RS::VIEWPORT_RENDER_INFO_TYPE_VISIBLE] : (int *)nullptr);
_fill_instance_data(RENDER_LIST_ALPHA);

View File

@@ -551,7 +551,7 @@ class RenderForwardClustered : public RendererSceneRenderRD {
}
};
void sort_by_reverse_depth_and_priority(bool p_alpha) { //used for alpha
void sort_by_reverse_depth_and_priority() { //used for alpha
SortArray<GeometryInstanceSurfaceDataCache *, SortByReverseDepthAndPriority> sorter;
sorter.sort(elements.ptr(), elements.size());

View File

@@ -374,7 +374,7 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
_fill_render_list(RENDER_LIST_OPAQUE, p_render_data, PASS_MODE_COLOR);
render_list[RENDER_LIST_OPAQUE].sort_by_key();
render_list[RENDER_LIST_ALPHA].sort_by_depth();
render_list[RENDER_LIST_ALPHA].sort_by_reverse_depth_and_priority();
// we no longer use this...
_fill_instance_data(RENDER_LIST_OPAQUE);

View File

@@ -356,7 +356,7 @@ protected:
}
};
void sort_by_reverse_depth_and_priority(bool p_alpha) { //used for alpha
void sort_by_reverse_depth_and_priority() { //used for alpha
SortArray<GeometryInstanceSurfaceDataCache *, SortByReverseDepthAndPriority> sorter;
sorter.sort(elements.ptr(), elements.size());