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Replace default deadzone magic number with named constant

This commit is contained in:
Malcolm Anderson
2024-11-12 09:43:29 -08:00
parent 0f5f3bc954
commit 829dade53b
5 changed files with 9 additions and 6 deletions

View File

@@ -49,6 +49,8 @@ public:
List<Ref<InputEvent>> inputs;
};
static constexpr float DEFAULT_DEADZONE = 0.2f;
private:
static InputMap *singleton;
@@ -74,7 +76,7 @@ public:
bool has_action(const StringName &p_action) const;
List<StringName> get_actions() const;
void add_action(const StringName &p_action, float p_deadzone = 0.2);
void add_action(const StringName &p_action, float p_deadzone = DEFAULT_DEADZONE);
void erase_action(const StringName &p_action);
float action_get_deadzone(const StringName &p_action);