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mirror of https://github.com/godotengine/godot.git synced 2025-11-24 15:26:15 +00:00

Fix reparent when hovering after delay

This commit is contained in:
AeioMuch
2024-04-27 22:09:14 +02:00
parent bd2300d77a
commit 829bedcadb
3 changed files with 33 additions and 8 deletions

View File

@@ -160,7 +160,6 @@ public:
void set_marked(const HashSet<Node *> &p_marked, bool p_selectable = true, bool p_children_selectable = true); void set_marked(const HashSet<Node *> &p_marked, bool p_selectable = true, bool p_children_selectable = true);
void set_marked(Node *p_marked, bool p_selectable = true, bool p_children_selectable = true); void set_marked(Node *p_marked, bool p_selectable = true, bool p_children_selectable = true);
bool has_marked() const { return !marked.is_empty(); }
void set_selected(Node *p_node, bool p_emit_selected = true); void set_selected(Node *p_node, bool p_emit_selected = true);
Node *get_selected(); Node *get_selected();
void set_can_rename(bool p_can_rename) { can_rename = p_can_rename; } void set_can_rename(bool p_can_rename) { can_rename = p_can_rename; }

View File

@@ -75,12 +75,15 @@ void SceneTreeDock::_quick_open() {
} }
void SceneTreeDock::_inspect_hovered_node() { void SceneTreeDock::_inspect_hovered_node() {
scene_tree->set_selected(node_hovered_now); select_node_hovered_at_end_of_drag = true;
scene_tree->set_marked(node_hovered_now); if (tree_item_inspected != nullptr) {
tree_item_inspected->clear_custom_color(0);
}
Tree *tree = scene_tree->get_scene_tree(); Tree *tree = scene_tree->get_scene_tree();
TreeItem *item = tree->get_item_at_position(tree->get_local_mouse_position()); TreeItem *item = tree->get_item_with_metadata(node_hovered_now->get_path());
if (item) { if (item) {
item->set_as_cursor(0); tree_item_inspected = item;
tree_item_inspected->set_custom_color(0, get_theme_color(SNAME("accent_color"), EditorStringName(Editor)));
} }
InspectorDock::get_inspector_singleton()->edit(node_hovered_now); InspectorDock::get_inspector_singleton()->edit(node_hovered_now);
InspectorDock::get_inspector_singleton()->propagate_notification(NOTIFICATION_DRAG_BEGIN); // Enable inspector drag preview after it updated. InspectorDock::get_inspector_singleton()->propagate_notification(NOTIFICATION_DRAG_BEGIN); // Enable inspector drag preview after it updated.
@@ -129,8 +132,8 @@ void SceneTreeDock::input(const Ref<InputEvent> &p_event) {
} }
if (mb->is_released()) { if (mb->is_released()) {
if (scene_tree->has_marked()) { if (tree_item_inspected != nullptr) {
scene_tree->set_marked(nullptr); tree_item_inspected->clear_custom_color(0);
} }
_reset_hovering_timer(); _reset_hovering_timer();
} }
@@ -1588,6 +1591,16 @@ void SceneTreeDock::_notification(int p_what) {
case NOTIFICATION_DRAG_END: { case NOTIFICATION_DRAG_END: {
_reset_hovering_timer(); _reset_hovering_timer();
if (select_node_hovered_at_end_of_drag && !hovered_but_reparenting) {
Node *node_inspected = Object::cast_to<Node>(InspectorDock::get_inspector_singleton()->get_edited_object());
if (node_inspected) {
editor_selection->clear();
editor_selection->add_node(node_inspected);
scene_tree->set_selected(node_inspected);
select_node_hovered_at_end_of_drag = false;
}
}
hovered_but_reparenting = false;
} break; } break;
} }
} }
@@ -2115,6 +2128,7 @@ void SceneTreeDock::_node_reparent(NodePath p_path, bool p_keep_global_xform) {
ERR_FAIL_NULL(new_parent); ERR_FAIL_NULL(new_parent);
List<Node *> selection = editor_selection->get_selected_node_list(); List<Node *> selection = editor_selection->get_selected_node_list();
List<Node *> full_selection = editor_selection->get_full_selected_node_list();
if (selection.is_empty()) { if (selection.is_empty()) {
return; // Nothing to reparent. return; // Nothing to reparent.
@@ -2127,6 +2141,10 @@ void SceneTreeDock::_node_reparent(NodePath p_path, bool p_keep_global_xform) {
} }
_do_reparent(new_parent, -1, nodes, p_keep_global_xform); _do_reparent(new_parent, -1, nodes, p_keep_global_xform);
for (Node *E : full_selection) {
editor_selection->add_node(E);
}
} }
void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, Vector<Node *> p_nodes, bool p_keep_global_xform) { void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, Vector<Node *> p_nodes, bool p_keep_global_xform) {
@@ -2168,6 +2186,9 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
return; // Position and parent didn't change. return; // Position and parent didn't change.
} }
// Prevent selecting the hovered node and keep the reparented node(s) selected instead.
hovered_but_reparenting = true;
Node *validate = new_parent; Node *validate = new_parent;
while (validate) { while (validate) {
ERR_FAIL_COND_MSG(p_nodes.has(validate), "Selection changed at some point. Can't reparent."); ERR_FAIL_COND_MSG(p_nodes.has(validate), "Selection changed at some point. Can't reparent.");
@@ -3300,6 +3321,7 @@ void SceneTreeDock::_nodes_dragged(const Array &p_nodes, NodePath p_to, int p_ty
} }
List<Node *> selection = editor_selection->get_selected_node_list(); List<Node *> selection = editor_selection->get_selected_node_list();
List<Node *> full_selection = editor_selection->get_full_selected_node_list();
if (selection.is_empty()) { if (selection.is_empty()) {
return; //nothing to reparent return; //nothing to reparent
@@ -3319,7 +3341,8 @@ void SceneTreeDock::_nodes_dragged(const Array &p_nodes, NodePath p_to, int p_ty
_normalize_drop(to_node, to_pos, p_type); _normalize_drop(to_node, to_pos, p_type);
_do_reparent(to_node, to_pos, nodes, !Input::get_singleton()->is_key_pressed(Key::SHIFT)); _do_reparent(to_node, to_pos, nodes, !Input::get_singleton()->is_key_pressed(Key::SHIFT));
for (Node *E : nodes) {
for (Node *E : full_selection) {
editor_selection->add_node(E); editor_selection->add_node(E);
} }
} }

View File

@@ -239,8 +239,11 @@ class SceneTreeDock : public VBoxContainer {
void _inspect_hovered_node(); void _inspect_hovered_node();
void _reset_hovering_timer(); void _reset_hovering_timer();
Timer *inspect_hovered_node_delay = nullptr; Timer *inspect_hovered_node_delay = nullptr;
TreeItem *tree_item_inspected = nullptr;
Node *node_hovered_now = nullptr; Node *node_hovered_now = nullptr;
Node *node_hovered_previously = nullptr; Node *node_hovered_previously = nullptr;
bool select_node_hovered_at_end_of_drag = false;
bool hovered_but_reparenting = false;
virtual void input(const Ref<InputEvent> &p_event) override; virtual void input(const Ref<InputEvent> &p_event) override;
virtual void shortcut_input(const Ref<InputEvent> &p_event) override; virtual void shortcut_input(const Ref<InputEvent> &p_event) override;