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Core: Drop custom copymem/zeromem defines
We've been using standard C library functions `memcpy`/`memset` for these since
2016 with 67f65f6639.
There was still the possibility for third-party platform ports to override the
definitions with a custom header, but this doesn't seem useful anymore.
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@@ -1564,7 +1564,7 @@ void RendererSceneGIRD::SDFGI::render_region(RID p_render_buffers, int p_region,
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//clear dispatch indirect data
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SDFGIShader::PreprocessPushConstant push_constant;
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zeromem(&push_constant, sizeof(SDFGIShader::PreprocessPushConstant));
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memset(&push_constant, 0, sizeof(SDFGIShader::PreprocessPushConstant));
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RENDER_TIMESTAMP("Scroll SDF");
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@@ -2602,7 +2602,7 @@ void RendererSceneGIRD::GIProbeInstance::update(bool p_update_light_instances, c
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p_scene_render->_render_material(to_world_xform * xform, cm, true, p_scene_render->cull_argument, dynamic_maps[0].fb, Rect2i(Vector2i(), rect.size));
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GIProbeDynamicPushConstant push_constant;
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zeromem(&push_constant, sizeof(GIProbeDynamicPushConstant));
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memset(&push_constant, 0, sizeof(GIProbeDynamicPushConstant));
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push_constant.limits[0] = octree_size.x;
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push_constant.limits[1] = octree_size.y;
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push_constant.limits[2] = octree_size.z;
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