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Core: Drop custom copymem/zeromem defines
We've been using standard C library functions `memcpy`/`memset` for these since
2016 with 67f65f6639.
There was still the possibility for third-party platform ports to override the
definitions with a custom header, but this doesn't seem useful anymore.
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@@ -168,10 +168,10 @@ Vector<uint8_t> WebSocketMultiplayerPeer::_make_pkt(uint8_t p_type, int32_t p_fr
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out.resize(PROTO_SIZE + p_data_size);
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uint8_t *w = out.ptrw();
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copymem(&w[0], &p_type, 1);
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copymem(&w[1], &p_from, 4);
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copymem(&w[5], &p_to, 4);
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copymem(&w[PROTO_SIZE], p_data, p_data_size);
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memcpy(&w[0], &p_type, 1);
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memcpy(&w[1], &p_from, 4);
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memcpy(&w[5], &p_to, 4);
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memcpy(&w[PROTO_SIZE], p_data, p_data_size);
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return out;
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}
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@@ -211,7 +211,7 @@ void WebSocketMultiplayerPeer::_store_pkt(int32_t p_source, int32_t p_dest, cons
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packet.size = p_data_size;
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packet.source = p_source;
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packet.destination = p_dest;
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copymem(packet.data, &p_data[PROTO_SIZE], p_data_size);
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memcpy(packet.data, &p_data[PROTO_SIZE], p_data_size);
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_incoming_packets.push_back(packet);
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emit_signal("peer_packet", p_source);
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}
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@@ -263,9 +263,9 @@ void WebSocketMultiplayerPeer::_process_multiplayer(Ref<WebSocketPeer> p_peer, u
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uint8_t type = 0;
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uint32_t from = 0;
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int32_t to = 0;
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copymem(&type, in_buffer, 1);
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copymem(&from, &in_buffer[1], 4);
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copymem(&to, &in_buffer[5], 4);
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memcpy(&type, in_buffer, 1);
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memcpy(&from, &in_buffer[1], 4);
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memcpy(&to, &in_buffer[5], 4);
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if (is_server()) { // Server can resend
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@@ -299,7 +299,7 @@ void WebSocketMultiplayerPeer::_process_multiplayer(Ref<WebSocketPeer> p_peer, u
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// System message
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ERR_FAIL_COND(data_size < 4);
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int id = 0;
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copymem(&id, &in_buffer[PROTO_SIZE], 4);
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memcpy(&id, &in_buffer[PROTO_SIZE], 4);
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switch (type) {
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case SYS_ADD: // Add peer
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