You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Core: Drop custom copymem/zeromem defines
We've been using standard C library functions `memcpy`/`memset` for these since
2016 with 67f65f6639.
There was still the possibility for third-party platform ports to override the
definitions with a custom header, but this doesn't seem useful anymore.
This commit is contained in:
@@ -88,7 +88,7 @@ Vector<uint8_t> ImageLoaderPNG::lossless_pack_png(const Ref<Image> &p_image) {
|
||||
{
|
||||
// must be closed before call to image_to_png
|
||||
uint8_t *writer = out_buffer.ptrw();
|
||||
copymem(writer, "PNG ", 4);
|
||||
memcpy(writer, "PNG ", 4);
|
||||
}
|
||||
|
||||
Error err = PNGDriverCommon::image_to_png(p_image, out_buffer);
|
||||
|
||||
Reference in New Issue
Block a user