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Rename uniform to parameter across the engine
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@@ -9,9 +9,9 @@
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_instance_shader_uniform" qualifiers="const">
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<method name="get_instance_shader_parameter" qualifiers="const">
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<return type="Variant" />
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<param index="0" name="uniform" type="StringName" />
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<param index="0" name="name" type="StringName" />
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<description>
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</description>
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</method>
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@@ -22,9 +22,9 @@
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Overrides the bounding box of this node with a custom one. To remove it, set an [AABB] with all fields set to zero.
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</description>
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</method>
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<method name="set_instance_shader_uniform">
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<method name="set_instance_shader_parameter">
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<return type="void" />
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<param index="0" name="uniform" type="StringName" />
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<param index="0" name="name" type="StringName" />
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<param index="1" name="value" type="Variant" />
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<description>
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</description>
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