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Remove unused code
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@@ -921,12 +921,6 @@ void TextureRegionEditor::edit(Object *p_obj) {
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atlas_tex = Ref<AtlasTexture>(nullptr);
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}
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edit_draw->update();
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if ((node_sprite_2d && !node_sprite_2d->is_region_enabled()) || (node_sprite_3d && !node_sprite_3d->is_region_enabled())) {
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set_process(true);
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}
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if (!p_obj) {
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set_process(false);
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}
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}
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void TextureRegionEditor::_texture_changed() {
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