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Add hint_transparent to use a transparent black placeholder texture

This can be used in shaders to avoid the need to supply a transparent
placeholder texture manually.
This commit is contained in:
Hugo Locurcio
2021-08-14 18:29:52 +02:00
parent 5ecd61a315
commit 813f6a5d57
11 changed files with 61 additions and 4 deletions

View File

@@ -164,6 +164,7 @@ public:
TK_RENDER_MODE,
TK_HINT_DEFAULT_WHITE_TEXTURE,
TK_HINT_DEFAULT_BLACK_TEXTURE,
TK_HINT_DEFAULT_TRANSPARENT_TEXTURE,
TK_HINT_NORMAL_TEXTURE,
TK_HINT_ROUGHNESS_NORMAL_TEXTURE,
TK_HINT_ROUGHNESS_R,
@@ -664,6 +665,7 @@ public:
HINT_ROUGHNESS_GRAY,
HINT_DEFAULT_BLACK,
HINT_DEFAULT_WHITE,
HINT_DEFAULT_TRANSPARENT,
HINT_ANISOTROPY,
HINT_MAX
};