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Add hint_transparent to use a transparent black placeholder texture
This can be used in shaders to avoid the need to supply a transparent placeholder texture manually.
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@@ -164,6 +164,7 @@ public:
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TK_RENDER_MODE,
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TK_HINT_DEFAULT_WHITE_TEXTURE,
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TK_HINT_DEFAULT_BLACK_TEXTURE,
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TK_HINT_DEFAULT_TRANSPARENT_TEXTURE,
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TK_HINT_NORMAL_TEXTURE,
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TK_HINT_ROUGHNESS_NORMAL_TEXTURE,
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TK_HINT_ROUGHNESS_R,
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@@ -664,6 +665,7 @@ public:
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HINT_ROUGHNESS_GRAY,
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HINT_DEFAULT_BLACK,
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HINT_DEFAULT_WHITE,
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HINT_DEFAULT_TRANSPARENT,
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HINT_ANISOTROPY,
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HINT_MAX
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};
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