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Optimize .hdr loading and RGB9E5 conversion
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@@ -68,9 +68,11 @@ Error ImageLoaderHDR::load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField
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imgdata.resize(height * width * (int)sizeof(uint32_t));
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{
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uint8_t *w = imgdata.ptrw();
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uint8_t *ptr = imgdata.ptrw();
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uint8_t *ptr = (uint8_t *)w;
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Vector<uint8_t> temp_read_data;
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temp_read_data.resize(128);
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uint8_t *temp_read_ptr = temp_read_data.ptrw();
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if (width < 8 || width >= 32768) {
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// Read flat data
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@@ -113,8 +115,9 @@ Error ImageLoaderHDR::load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField
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}
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} else {
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// Dump
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f->get_buffer(temp_read_ptr, count);
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for (int z = 0; z < count; ++z) {
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ptr[(j * width + i++) * 4 + k] = f->get_8();
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ptr[(j * width + i++) * 4 + k] = temp_read_ptr[z];
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}
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}
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}
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@@ -122,20 +125,27 @@ Error ImageLoaderHDR::load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField
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}
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}
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const bool force_linear = p_flags & FLAG_FORCE_LINEAR;
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//convert
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for (int i = 0; i < width * height; i++) {
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float exp = pow(2.0f, ptr[3] - 128.0f);
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int e = ptr[3] - 128;
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Color c(
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ptr[0] * exp / 255.0,
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ptr[1] * exp / 255.0,
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ptr[2] * exp / 255.0);
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if (force_linear || (e < -15 || e > 15)) {
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float exp = pow(2.0f, e);
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Color c(ptr[0] * exp / 255.0, ptr[1] * exp / 255.0, ptr[2] * exp / 255.0);
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if (p_flags & FLAG_FORCE_LINEAR) {
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c = c.srgb_to_linear();
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if (force_linear) {
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c = c.srgb_to_linear();
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}
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*(uint32_t *)ptr = c.to_rgbe9995();
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} else {
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// https://github.com/george-steel/rgbe-rs/blob/e7cc33b7f42b4eb3272c166dac75385e48687c92/src/types.rs#L123-L129
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uint32_t e5 = (uint32_t)(e + 15);
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*(uint32_t *)ptr = ((e5 << 27) | ((uint32_t)ptr[2] << 19) | ((uint32_t)ptr[1] << 10) | ((uint32_t)ptr[0] << 1));
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}
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*(uint32_t *)ptr = c.to_rgbe9995();
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ptr += 4;
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}
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}
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