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[Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.
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@@ -466,7 +466,7 @@ EditorMaterialPreviewPlugin::~EditorMaterialPreviewPlugin() {
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///////////////////////////////////////////////////////////////////////////
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static bool _is_text_char(CharType c) {
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static bool _is_text_char(char32_t c) {
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return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
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}
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@@ -525,7 +525,7 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size
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bool prev_is_text = false;
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bool in_keyword = false;
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for (int i = 0; i < code.length(); i++) {
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CharType c = code[i];
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char32_t c = code[i];
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if (c > 32) {
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if (col < thumbnail_size) {
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Color color = text_color;
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