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EditorProperty: Fix range hint parsing with optional step
This could lead to have a step of 0 when parsing e.g. "1,10,is_greater".
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@@ -2057,15 +2057,14 @@ SceneTree::SceneTree() {
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multiplayer_poll = true;
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set_multiplayer(Ref<MultiplayerAPI>(memnew(MultiplayerAPI)));
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//root->set_world_2d( Ref<World2D>( memnew( World2D )));
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root->set_as_audio_listener(true);
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root->set_as_audio_listener_2d(true);
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current_scene = nullptr;
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int ref_atlas_size = GLOBAL_DEF_RST("rendering/quality/reflections/atlas_size", 2048);
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ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/reflections/atlas_size", PropertyInfo(Variant::INT, "rendering/quality/reflections/atlas_size", PROPERTY_HINT_RANGE, "0,8192,or_greater")); //next_power_of_2 will return a 0 as min value
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ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/reflections/atlas_size", PropertyInfo(Variant::INT, "rendering/quality/reflections/atlas_size", PROPERTY_HINT_RANGE, "0,8192,1,or_greater")); // next_power_of_2 will return a 0 as min value.
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int ref_atlas_subdiv = GLOBAL_DEF_RST("rendering/quality/reflections/atlas_subdiv", 8);
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ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/reflections/atlas_subdiv", PropertyInfo(Variant::INT, "rendering/quality/reflections/atlas_subdiv", PROPERTY_HINT_RANGE, "0,32,or_greater")); //next_power_of_2 will return a 0 as min value
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ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/reflections/atlas_subdiv", PropertyInfo(Variant::INT, "rendering/quality/reflections/atlas_subdiv", PROPERTY_HINT_RANGE, "0,32,1,or_greater")); // next_power_of_2 will return a 0 as min value.
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int msaa_mode = GLOBAL_DEF("rendering/quality/filters/msaa", 0);
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ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/msaa", PropertyInfo(Variant::INT, "rendering/quality/filters/msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x,AndroidVR 2x,AndroidVR 4x"));
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root->set_msaa(Viewport::MSAA(msaa_mode));
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