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SCons: Re-enable treating #warning as error with werror

Replace all TODO uses of `#warning` by proper TODO comments, and will open
matching bug reports to keep track of them.

We don't have a great track record fixing TODOs, but I'd wager we're even
worse for fixing these "TODO #warning" so we should prohibit this usage.
This commit is contained in:
Rémi Verschelde
2022-10-10 13:04:01 +02:00
parent 4e4e16f9a9
commit 8017827144
24 changed files with 32 additions and 106 deletions

View File

@@ -1075,10 +1075,7 @@ void RendererCanvasRenderRD::_render_items(RID p_to_render_target, int p_item_co
clear_colors.push_back(texture_storage->render_target_get_clear_request_color(p_to_render_target));
texture_storage->render_target_disable_clear_request(p_to_render_target);
}
#ifndef _MSC_VER
#warning TODO obtain from framebuffer format eventually when this is implemented
#endif
// TODO: Obtain from framebuffer format eventually when this is implemented.
fb_uniform_set = texture_storage->render_target_get_framebuffer_uniform_set(p_to_render_target);
}