You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-19 14:31:59 +00:00
C#: Compare symbol names without null flow state
(cherry picked from commit 671a5b4ea5)
This commit is contained in:
@@ -38,7 +38,7 @@ internal static class ExtensionMethods
|
||||
}
|
||||
|
||||
private static bool IsGenerateUnmanagedCallbacksAttribute(this INamedTypeSymbol symbol)
|
||||
=> symbol.ToString() == GeneratorClasses.GenerateUnmanagedCallbacksAttr;
|
||||
=> symbol.FullQualifiedNameOmitGlobal() == GeneratorClasses.GenerateUnmanagedCallbacksAttr;
|
||||
|
||||
public static IEnumerable<(ClassDeclarationSyntax cds, INamedTypeSymbol symbol)> SelectUnmanagedCallbacksClasses(
|
||||
this IEnumerable<ClassDeclarationSyntax> source,
|
||||
|
||||
Reference in New Issue
Block a user