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Implement conversion from CPUParticles to GPUParticles (3D/2D)
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@@ -40,8 +40,8 @@ class CPUParticles3DEditor : public GPUParticles3DEditorBase {
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enum Menu {
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MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE,
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MENU_OPTION_CLEAR_EMISSION_VOLUME,
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MENU_OPTION_RESTART
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MENU_OPTION_RESTART,
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MENU_OPTION_CONVERT_TO_GPU_PARTICLES,
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};
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CPUParticles3D *node = nullptr;
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