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Split the Android platform java logic into an Android library module (lib) and an application module (app).
The application module `app` serves double duties of providing the prebuilt Godot binaries ('android_debug.apk', 'android_release.apk') and the Godot custom build template ('android_source.zip').
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18
platform/android/java/lib/CMakeLists.txt
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18
platform/android/java/lib/CMakeLists.txt
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cmake_minimum_required(VERSION 3.6)
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project(godot)
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set(CMAKE_CXX_STANDARD 14)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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set(GODOT_ROOT_DIR ../../../..)
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# Get sources
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file(GLOB_RECURSE SOURCES ${GODOT_ROOT_DIR}/*.c**)
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file(GLOB_RECURSE HEADERS ${GODOT_ROOT_DIR}/*.h**)
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add_executable(${PROJECT_NAME} ${SOURCES} ${HEADERS})
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target_include_directories(${PROJECT_NAME}
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SYSTEM PUBLIC
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${GODOT_ROOT_DIR}
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${GODOT_ROOT_DIR}/modules/gdnative/include)
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