You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-07 12:30:27 +00:00
Fix warning message spam when a VoxelGI node is selected in the editor
Support for anisotropy in VoxelGI was removed during its development due to the high cost. This was a leftover from anisotropy support.
This commit is contained in:
@@ -2772,7 +2772,6 @@ RenderingServer::RenderingServer() {
|
||||
|
||||
GLOBAL_DEF("rendering/global_illumination/gi/use_half_resolution", false);
|
||||
|
||||
GLOBAL_DEF("rendering/global_illumination/voxel_gi/anisotropic", false);
|
||||
GLOBAL_DEF("rendering/global_illumination/voxel_gi/quality", 1);
|
||||
ProjectSettings::get_singleton()->set_custom_property_info("rendering/global_illumination/voxel_gi/quality", PropertyInfo(Variant::INT, "rendering/global_illumination/voxel_gi/quality", PROPERTY_HINT_ENUM, "Low (4 Cones - Fast),High (6 Cones - Slow)"));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user