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Extract and reorganize texture resource classes
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@@ -29,9 +29,14 @@
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/**************************************************************************/
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#include "texture_editor_plugin.h"
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#include "editor/editor_scale.h"
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#include "scene/gui/label.h"
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#include "scene/gui/texture_rect.h"
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#include "scene/resources/animated_texture.h"
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#include "scene/resources/atlas_texture.h"
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#include "scene/resources/compressed_texture.h"
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#include "scene/resources/image_texture.h"
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TextureRect *TexturePreview::get_texture_display() {
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return texture_display;
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