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Extract and reorganize texture resource classes
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@@ -39,6 +39,7 @@
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#include "scene/2d/cpu_particles_2d.h"
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#include "scene/gui/menu_button.h"
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#include "scene/gui/separator.h"
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#include "scene/resources/image_texture.h"
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#include "scene/resources/particle_process_material.h"
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void GPUParticles2DEditorPlugin::edit(Object *p_object) {
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