1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

fix skeleton AABB computation, addeded shadeless view mode

This commit is contained in:
Juan Linietsky
2014-09-18 00:18:57 -03:00
parent e0ce701c8c
commit 7d6b160a44
4 changed files with 18 additions and 3 deletions

View File

@@ -2662,6 +2662,7 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_NORMAL), true );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_WIREFRAME), false );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_OVERDRAW), false );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_SHADELESS), false );
} break;
case MENU_VIEW_DISPLAY_WIREFRAME: {
@@ -2670,6 +2671,7 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_NORMAL), false );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_WIREFRAME), true );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_OVERDRAW), false );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_SHADELESS), false );
} break;
case MENU_VIEW_DISPLAY_OVERDRAW: {
@@ -2678,6 +2680,16 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_NORMAL), false );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_WIREFRAME), false );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_OVERDRAW), true );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_SHADELESS), false );
} break;
case MENU_VIEW_DISPLAY_SHADELESS: {
VisualServer::get_singleton()->scenario_set_debug( get_scene()->get_root()->get_world()->get_scenario(), VisualServer::SCENARIO_DEBUG_SHADELESS );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_NORMAL), false );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_WIREFRAME), false );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_OVERDRAW), false );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_SHADELESS), true );
} break;
case MENU_VIEW_ORIGIN: {
@@ -3366,6 +3378,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
p->add_check_item("Display Normal",MENU_VIEW_DISPLAY_NORMAL);
p->add_check_item("Display Wireframe",MENU_VIEW_DISPLAY_WIREFRAME);
p->add_check_item("Display Overdraw",MENU_VIEW_DISPLAY_OVERDRAW);
p->add_check_item("Display Shadeless",MENU_VIEW_DISPLAY_SHADELESS);
p->add_separator();
p->add_check_item("View Origin",MENU_VIEW_ORIGIN);
p->add_check_item("View Grid",MENU_VIEW_GRID);