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Fix AnimationNodeBlendTree crash on Open Editor button press.
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@@ -1024,6 +1024,11 @@ void AnimationNodeBlendTreeEditor::_scroll_changed(const Vector2 &p_scroll) {
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if (updating) {
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return;
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}
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if (blend_tree.is_null()) {
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return;
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}
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updating = true;
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blend_tree->set_graph_offset(p_scroll / EDSCALE);
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updating = false;
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