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Fix NavigationMesh baking AABB Editor handling and visuals
Fixes handling and visuals for Navigation Mesh baking AABB in the Editor.
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@@ -4876,6 +4876,10 @@ NavigationRegion3DGizmoPlugin::NavigationRegion3DGizmoPlugin() {
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create_material("face_material_disabled", NavigationServer3D::get_singleton()->get_debug_navigation_geometry_face_disabled_color(), false, false, true);
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create_material("edge_material", NavigationServer3D::get_singleton()->get_debug_navigation_geometry_edge_color());
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create_material("edge_material_disabled", NavigationServer3D::get_singleton()->get_debug_navigation_geometry_edge_disabled_color());
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Color baking_aabb_material_color = Color(0.8, 0.5, 0.7);
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baking_aabb_material_color.a = 0.1;
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create_material("baking_aabb_material", baking_aabb_material_color);
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}
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bool NavigationRegion3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
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@@ -4899,6 +4903,16 @@ void NavigationRegion3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
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return;
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}
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AABB baking_aabb = navigationmesh->get_filter_baking_aabb();
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if (baking_aabb.has_volume()) {
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Vector3 baking_aabb_offset = navigationmesh->get_filter_baking_aabb_offset();
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if (p_gizmo->is_selected()) {
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Ref<Material> material = get_material("baking_aabb_material", p_gizmo);
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p_gizmo->add_solid_box(material, baking_aabb.get_size(), baking_aabb.get_center() + baking_aabb_offset);
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}
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}
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Vector<Vector3> vertices = navigationmesh->get_vertices();
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const Vector3 *vr = vertices.ptr();
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List<Face3> faces;
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