From 7ca7acce7bc9fa80036497c2f351af2a95ef60b0 Mon Sep 17 00:00:00 2001 From: jmb462 Date: Sat, 13 Mar 2021 15:59:37 +0100 Subject: [PATCH] Fix always capitalized properties in sub-inspector Fix #46961: This commit correctly initialize capitalization in sub-inspectors (like shaders's sub-inspector in the inspector panel) with the editor settings. (cherry picked from commit 281f5a4999869d6dcf62a83f0ad43befa55aa316) --- editor/editor_properties.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 7c6081590be..baf649038d7 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -2702,7 +2702,7 @@ void EditorPropertyResource::update_property() { sub_inspector->set_use_doc_hints(true); sub_inspector->set_sub_inspector(true); - sub_inspector->set_enable_capitalize_paths(true); + sub_inspector->set_enable_capitalize_paths(bool(EDITOR_GET("interface/inspector/capitalize_properties"))); sub_inspector->connect("property_keyed", this, "_sub_inspector_property_keyed"); sub_inspector->connect("resource_selected", this, "_sub_inspector_resource_selected");