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GDScript: Perform validated calls with static methods

When the types are validated at compile time, this type of call runs
faster. It is already used for instance methods, this adds this
optimization to native static methods as well.
This commit is contained in:
George Marques
2024-04-25 21:05:53 -03:00
parent 11d3768132
commit 7ca038effa
9 changed files with 330 additions and 165 deletions

View File

@@ -678,6 +678,50 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
incr += 4 + argc;
} break;
case OPCODE_CALL_NATIVE_STATIC_VALIDATED_RETURN: {
int instr_var_args = _code_ptr[++ip];
text += "call native static method validated (return) ";
MethodBind *method = _methods_ptr[_code_ptr[ip + 2 + instr_var_args]];
int argc = _code_ptr[ip + 1 + instr_var_args];
text += DADDR(1 + argc) + " = ";
text += method->get_instance_class();
text += ".";
text += method->get_name();
text += "(";
for (int i = 0; i < argc; i++) {
if (i > 0)
text += ", ";
text += DADDR(1 + i);
}
text += ")";
incr = 4 + argc;
} break;
case OPCODE_CALL_NATIVE_STATIC_VALIDATED_NO_RETURN: {
int instr_var_args = _code_ptr[++ip];
text += "call native static method validated (no return) ";
MethodBind *method = _methods_ptr[_code_ptr[ip + 2 + instr_var_args]];
int argc = _code_ptr[ip + 1 + instr_var_args];
text += method->get_instance_class();
text += ".";
text += method->get_name();
text += "(";
for (int i = 0; i < argc; i++) {
if (i > 0) {
text += ", ";
}
text += DADDR(1 + i);
}
text += ")";
incr = 4 + argc;
} break;
case OPCODE_CALL_METHOD_BIND_VALIDATED_RETURN: {
int instr_var_args = _code_ptr[++ip];
text += "call method-bind validated (return) ";