You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-11 13:10:58 +00:00
Style: Format code with clang-format 6.0.1
This commit is contained in:
@@ -141,9 +141,9 @@ void FileAccessWindows::close() {
|
||||
bool rename_error = true;
|
||||
int attempts = 4;
|
||||
while (rename_error && attempts) {
|
||||
// This workaround of trying multiple times is added to deal with paranoid Windows
|
||||
// antiviruses that love reading just written files even if they are not executable, thus
|
||||
// locking the file and preventing renaming from happening.
|
||||
// This workaround of trying multiple times is added to deal with paranoid Windows
|
||||
// antiviruses that love reading just written files even if they are not executable, thus
|
||||
// locking the file and preventing renaming from happening.
|
||||
|
||||
#ifdef UWP_ENABLED
|
||||
// UWP has no PathFileExists, so we check attributes instead
|
||||
|
||||
Reference in New Issue
Block a user