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mirror of https://github.com/godotengine/godot.git synced 2025-11-21 14:57:09 +00:00

SCons: Format buildsystem files with psf/black

Configured for a max line length of 120 characters.

psf/black is very opinionated and purposely doesn't leave much room for
configuration. The output is mostly OK so that should be fine for us,
but some things worth noting:

- Manually wrapped strings will be reflowed, so by using a line length
  of 120 for the sake of preserving readability for our long command
  calls, it also means that some manually wrapped strings are back on
  the same line and should be manually merged again.

- Code generators using string concatenation extensively look awful,
  since black puts each operand on a single line. We need to refactor
  these generators to use more pythonic string formatting, for which
  many options are available (`%`, `format` or f-strings).

- CI checks and a pre-commit hook will be added to ensure that future
  buildsystem changes are well-formatted.

(cherry picked from commit cd4e46ee65)
This commit is contained in:
Rémi Verschelde
2020-03-30 08:28:32 +02:00
parent c3d04167a4
commit 7bf9787921
189 changed files with 4050 additions and 3315 deletions

View File

@@ -14,10 +14,10 @@ def get_name():
def can_build():
if (os.name == "nt"):
if os.name == "nt":
# Building natively on Windows
# If VCINSTALLDIR is set in the OS environ, use traditional Godot logic to set up MSVC
if (os.getenv("VCINSTALLDIR")): # MSVC, manual setup
if os.getenv("VCINSTALLDIR"): # MSVC, manual setup
return True
# Otherwise, let SCons find MSVC if installed, or else Mingw.
@@ -26,18 +26,18 @@ def can_build():
# null compiler.
return True
if (os.name == "posix"):
if os.name == "posix":
# Cross-compiling with MinGW-w64 (old MinGW32 is not supported)
mingw32 = "i686-w64-mingw32-"
mingw64 = "x86_64-w64-mingw32-"
if (os.getenv("MINGW32_PREFIX")):
if os.getenv("MINGW32_PREFIX"):
mingw32 = os.getenv("MINGW32_PREFIX")
if (os.getenv("MINGW64_PREFIX")):
if os.getenv("MINGW64_PREFIX"):
mingw64 = os.getenv("MINGW64_PREFIX")
test = "gcc --version > /dev/null 2>&1"
if (os.system(mingw64 + test) == 0 or os.system(mingw32 + test) == 0):
if os.system(mingw64 + test) == 0 or os.system(mingw32 + test) == 0:
return True
return False
@@ -48,47 +48,47 @@ def get_opts():
mingw32 = ""
mingw64 = ""
if (os.name == "posix"):
if os.name == "posix":
mingw32 = "i686-w64-mingw32-"
mingw64 = "x86_64-w64-mingw32-"
if (os.getenv("MINGW32_PREFIX")):
if os.getenv("MINGW32_PREFIX"):
mingw32 = os.getenv("MINGW32_PREFIX")
if (os.getenv("MINGW64_PREFIX")):
if os.getenv("MINGW64_PREFIX"):
mingw64 = os.getenv("MINGW64_PREFIX")
return [
('mingw_prefix_32', 'MinGW prefix (Win32)', mingw32),
('mingw_prefix_64', 'MinGW prefix (Win64)', mingw64),
("mingw_prefix_32", "MinGW prefix (Win32)", mingw32),
("mingw_prefix_64", "MinGW prefix (Win64)", mingw64),
# Targeted Windows version: 7 (and later), minimum supported version
# XP support dropped after EOL due to missing API for IPv6 and other issues
# Vista support dropped after EOL due to GH-10243
('target_win_version', 'Targeted Windows version, >= 0x0601 (Windows 7)', '0x0601'),
EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')),
BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False),
('msvc_version', 'MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.', None),
BoolVariable('use_mingw', 'Use the Mingw compiler, even if MSVC is installed. Only used on Windows.', False),
BoolVariable('use_llvm', 'Use the LLVM compiler', False),
BoolVariable('use_thinlto', 'Use ThinLTO', False),
("target_win_version", "Targeted Windows version, >= 0x0601 (Windows 7)", "0x0601"),
EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")),
BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
("msvc_version", "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.", None),
BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed. Only used on Windows.", False),
BoolVariable("use_llvm", "Use the LLVM compiler", False),
BoolVariable("use_thinlto", "Use ThinLTO", False),
]
def get_flags():
return [
]
return []
def build_res_file(target, source, env):
if (env["bits"] == "32"):
cmdbase = env['mingw_prefix_32']
if env["bits"] == "32":
cmdbase = env["mingw_prefix_32"]
else:
cmdbase = env['mingw_prefix_64']
cmdbase = cmdbase + 'windres --include-dir . '
cmdbase = env["mingw_prefix_64"]
cmdbase = cmdbase + "windres --include-dir . "
import subprocess
for x in range(len(source)):
cmd = cmdbase + '-i ' + str(source[x]) + ' -o ' + str(target[x])
cmd = cmdbase + "-i " + str(source[x]) + " -o " + str(target[x])
try:
out = subprocess.Popen(cmd, shell=True, stderr=subprocess.PIPE).communicate()
if len(out[1]):
@@ -100,12 +100,14 @@ def build_res_file(target, source, env):
def setup_msvc_manual(env):
"""Set up env to use MSVC manually, using VCINSTALLDIR"""
if (env["bits"] != "default"):
print("""
if env["bits"] != "default":
print(
"""
Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console
(or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits
argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you.
""")
"""
)
raise SCons.Errors.UserError("Bits argument should not be used when using VCINSTALLDIR")
# Force bits arg
@@ -114,18 +116,21 @@ def setup_msvc_manual(env):
env["x86_libtheora_opt_vc"] = True
# find compiler manually
compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
compiler_version_str = methods.detect_visual_c_compiler_version(env["ENV"])
print("Found MSVC compiler: " + compiler_version_str)
# If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writing)... vc compiler for 64bit can not compile _asm
if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
if compiler_version_str == "amd64" or compiler_version_str == "x86_amd64":
env["bits"] = "64"
env["x86_libtheora_opt_vc"] = False
print("Compiled program architecture will be a 64 bit executable (forcing bits=64).")
elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
elif compiler_version_str == "x86" or compiler_version_str == "amd64_x86":
print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).")
else:
print("Failed to manually detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup, or avoid setting VCINSTALLDIR.")
print(
"Failed to manually detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup, or avoid setting VCINSTALLDIR."
)
def setup_msvc_auto(env):
"""Set up MSVC using SCons's auto-detection logic"""
@@ -138,94 +143,120 @@ def setup_msvc_auto(env):
# (Ideally we'd decide on the tool config before configuring any
# environment, and just set the env up once, but this function runs
# on an existing env so this is the simplest way.)
env['MSVC_SETUP_RUN'] = False # Need to set this to re-run the tool
env['MSVS_VERSION'] = None
env['MSVC_VERSION'] = None
env['TARGET_ARCH'] = None
if env['bits'] != 'default':
env['TARGET_ARCH'] = {'32': 'x86', '64': 'x86_64'}[env['bits']]
if env.has_key('msvc_version'):
env['MSVC_VERSION'] = env['msvc_version']
env.Tool('msvc')
env.Tool('mssdk') # we want the MS SDK
env["MSVC_SETUP_RUN"] = False # Need to set this to re-run the tool
env["MSVS_VERSION"] = None
env["MSVC_VERSION"] = None
env["TARGET_ARCH"] = None
if env["bits"] != "default":
env["TARGET_ARCH"] = {"32": "x86", "64": "x86_64"}[env["bits"]]
if env.has_key("msvc_version"):
env["MSVC_VERSION"] = env["msvc_version"]
env.Tool("msvc")
env.Tool("mssdk") # we want the MS SDK
# Note: actual compiler version can be found in env['MSVC_VERSION'], e.g. "14.1" for VS2015
# Get actual target arch into bits (it may be "default" at this point):
if env['TARGET_ARCH'] in ('amd64', 'x86_64'):
env['bits'] = '64'
if env["TARGET_ARCH"] in ("amd64", "x86_64"):
env["bits"] = "64"
else:
env['bits'] = '32'
print("Found MSVC version %s, arch %s, bits=%s" % (env['MSVC_VERSION'], env['TARGET_ARCH'], env['bits']))
if env['TARGET_ARCH'] in ('amd64', 'x86_64'):
env["bits"] = "32"
print("Found MSVC version %s, arch %s, bits=%s" % (env["MSVC_VERSION"], env["TARGET_ARCH"], env["bits"]))
if env["TARGET_ARCH"] in ("amd64", "x86_64"):
env["x86_libtheora_opt_vc"] = False
def setup_mingw(env):
"""Set up env for use with mingw"""
# Nothing to do here
print("Using MinGW")
pass
def configure_msvc(env, manual_msvc_config):
"""Configure env to work with MSVC"""
# Build type
if (env["target"] == "release"):
if (env["optimize"] == "speed"): #optimize for speed (default)
env.Append(CCFLAGS=['/O2'])
else: # optimize for size
env.Append(CCFLAGS=['/O1'])
env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
env.Append(LINKFLAGS=['/OPT:REF'])
if env["target"] == "release":
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["/O2"])
else: # optimize for size
env.Append(CCFLAGS=["/O1"])
env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"])
env.Append(LINKFLAGS=["/ENTRY:mainCRTStartup"])
env.Append(LINKFLAGS=["/OPT:REF"])
elif (env["target"] == "release_debug"):
if (env["optimize"] == "speed"): #optimize for speed (default)
env.Append(CCFLAGS=['/O2'])
else: # optimize for size
env.Append(CCFLAGS=['/O1'])
env.AppendUnique(CPPDEFINES = ['DEBUG_ENABLED'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
env.Append(LINKFLAGS=['/OPT:REF'])
elif env["target"] == "release_debug":
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["/O2"])
else: # optimize for size
env.Append(CCFLAGS=["/O1"])
env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
env.Append(LINKFLAGS=["/OPT:REF"])
elif (env["target"] == "debug"):
env.AppendUnique(CCFLAGS=['/Z7', '/Od', '/EHsc'])
env.AppendUnique(CPPDEFINES = ['DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED',
'D3D_DEBUG_INFO'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
env.Append(LINKFLAGS=['/DEBUG'])
elif env["target"] == "debug":
env.AppendUnique(CCFLAGS=["/Z7", "/Od", "/EHsc"])
env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED", "DEBUG_MEMORY_ENABLED", "D3D_DEBUG_INFO"])
env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
env.Append(LINKFLAGS=["/DEBUG"])
if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes"):
env.AppendUnique(CCFLAGS=['/Z7'])
env.AppendUnique(LINKFLAGS=['/DEBUG'])
if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
env.AppendUnique(CCFLAGS=["/Z7"])
env.AppendUnique(LINKFLAGS=["/DEBUG"])
## Compile/link flags
env.AppendUnique(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo'])
if int(env['MSVC_VERSION'].split('.')[0]) >= 14: #vs2015 and later
env.AppendUnique(CCFLAGS=['/utf-8'])
env.AppendUnique(CXXFLAGS=['/TP']) # assume all sources are C++
if manual_msvc_config: # should be automatic if SCons found it
env.AppendUnique(CCFLAGS=["/MT", "/Gd", "/GR", "/nologo"])
if int(env["MSVC_VERSION"].split(".")[0]) >= 14: # vs2015 and later
env.AppendUnique(CCFLAGS=["/utf-8"])
env.AppendUnique(CXXFLAGS=["/TP"]) # assume all sources are C++
if manual_msvc_config: # should be automatic if SCons found it
if os.getenv("WindowsSdkDir") is not None:
env.Prepend(CPPPATH=[os.getenv("WindowsSdkDir") + "/Include"])
else:
print("Missing environment variable: WindowsSdkDir")
env.AppendUnique(CPPDEFINES = ['WINDOWS_ENABLED', 'OPENGL_ENABLED',
'WASAPI_ENABLED', 'WINMIDI_ENABLED',
'TYPED_METHOD_BIND',
'WIN32', 'MSVC',
'WINVER=%s' % env["target_win_version"],
'_WIN32_WINNT=%s' % env["target_win_version"]])
env.AppendUnique(CPPDEFINES=['NOMINMAX']) # disable bogus min/max WinDef.h macros
env.AppendUnique(
CPPDEFINES=[
"WINDOWS_ENABLED",
"OPENGL_ENABLED",
"WASAPI_ENABLED",
"WINMIDI_ENABLED",
"TYPED_METHOD_BIND",
"WIN32",
"MSVC",
"WINVER=%s" % env["target_win_version"],
"_WIN32_WINNT=%s" % env["target_win_version"],
]
)
env.AppendUnique(CPPDEFINES=["NOMINMAX"]) # disable bogus min/max WinDef.h macros
if env["bits"] == "64":
env.AppendUnique(CPPDEFINES=['_WIN64'])
env.AppendUnique(CPPDEFINES=["_WIN64"])
## Libs
LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32',
'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32',
'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt','Avrt',
'dwmapi']
LIBS = [
"winmm",
"opengl32",
"dsound",
"kernel32",
"ole32",
"oleaut32",
"user32",
"gdi32",
"IPHLPAPI",
"Shlwapi",
"wsock32",
"Ws2_32",
"shell32",
"advapi32",
"dinput8",
"dxguid",
"imm32",
"bcrypt",
"Avrt",
"dwmapi",
]
env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
if manual_msvc_config:
@@ -236,23 +267,24 @@ def configure_msvc(env, manual_msvc_config):
## LTO
if (env["use_lto"]):
env.AppendUnique(CCFLAGS=['/GL'])
env.AppendUnique(ARFLAGS=['/LTCG'])
if env["use_lto"]:
env.AppendUnique(CCFLAGS=["/GL"])
env.AppendUnique(ARFLAGS=["/LTCG"])
if env["progress"]:
env.AppendUnique(LINKFLAGS=['/LTCG:STATUS'])
env.AppendUnique(LINKFLAGS=["/LTCG:STATUS"])
else:
env.AppendUnique(LINKFLAGS=['/LTCG'])
env.AppendUnique(LINKFLAGS=["/LTCG"])
if manual_msvc_config:
env.Prepend(CPPPATH=[p for p in os.getenv("INCLUDE").split(";")])
env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
# Incremental linking fix
env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program']
env['BUILDERS']['Program'] = methods.precious_program
env["BUILDERS"]["ProgramOriginal"] = env["BUILDERS"]["Program"]
env["BUILDERS"]["Program"] = methods.precious_program
env.AppendUnique(LINKFLAGS=["/STACK:" + str(STACK_SIZE)])
env.AppendUnique(LINKFLAGS=['/STACK:' + str(STACK_SIZE)])
def configure_mingw(env):
# Workaround for MinGW. See:
@@ -261,119 +293,143 @@ def configure_mingw(env):
## Build type
if (env["target"] == "release"):
env.Append(CCFLAGS=['-msse2'])
if env["target"] == "release":
env.Append(CCFLAGS=["-msse2"])
if (env["optimize"] == "speed"): #optimize for speed (default)
if (env["bits"] == "64"):
env.Append(CCFLAGS=['-O3'])
if env["optimize"] == "speed": # optimize for speed (default)
if env["bits"] == "64":
env.Append(CCFLAGS=["-O3"])
else:
env.Append(CCFLAGS=['-O2'])
else: #optimize for size
env.Prepend(CCFLAGS=['-Os'])
env.Append(CCFLAGS=["-O2"])
else: # optimize for size
env.Prepend(CCFLAGS=["-Os"])
env.Append(LINKFLAGS=["-Wl,--subsystem,windows"])
env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
if env["debug_symbols"] == "yes":
env.Prepend(CCFLAGS=["-g1"])
if env["debug_symbols"] == "full":
env.Prepend(CCFLAGS=["-g2"])
if (env["debug_symbols"] == "yes"):
env.Prepend(CCFLAGS=['-g1'])
if (env["debug_symbols"] == "full"):
env.Prepend(CCFLAGS=['-g2'])
elif env["target"] == "release_debug":
env.Append(CCFLAGS=["-O2"])
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
if env["debug_symbols"] == "yes":
env.Prepend(CCFLAGS=["-g1"])
if env["debug_symbols"] == "full":
env.Prepend(CCFLAGS=["-g2"])
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["-O2"])
else: # optimize for size
env.Prepend(CCFLAGS=["-Os"])
elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['-O2'])
env.Append(CPPDEFINES=['DEBUG_ENABLED'])
if (env["debug_symbols"] == "yes"):
env.Prepend(CCFLAGS=['-g1'])
if (env["debug_symbols"] == "full"):
env.Prepend(CCFLAGS=['-g2'])
if (env["optimize"] == "speed"): #optimize for speed (default)
env.Append(CCFLAGS=['-O2'])
else: #optimize for size
env.Prepend(CCFLAGS=['-Os'])
elif (env["target"] == "debug"):
env.Append(CCFLAGS=['-g3'])
env.Append(CPPDEFINES=['DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED'])
elif env["target"] == "debug":
env.Append(CCFLAGS=["-g3"])
env.Append(CPPDEFINES=["DEBUG_ENABLED", "DEBUG_MEMORY_ENABLED"])
## Compiler configuration
if (os.name == "nt"):
if os.name == "nt":
# Force splitting libmodules.a in multiple chunks to work around
# issues reaching the linker command line size limit, which also
# seem to induce huge slowdown for 'ar' (GH-30892).
env['split_libmodules'] = True
env["split_libmodules"] = True
else:
env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation
if (env["bits"] == "default"):
if (os.name == "nt"):
if env["bits"] == "default":
if os.name == "nt":
env["bits"] = "64" if "PROGRAMFILES(X86)" in os.environ else "32"
else: # default to 64-bit on Linux
else: # default to 64-bit on Linux
env["bits"] = "64"
mingw_prefix = ""
if (env["bits"] == "32"):
env.Append(LINKFLAGS=['-static'])
env.Append(LINKFLAGS=['-static-libgcc'])
env.Append(LINKFLAGS=['-static-libstdc++'])
if env["bits"] == "32":
env.Append(LINKFLAGS=["-static"])
env.Append(LINKFLAGS=["-static-libgcc"])
env.Append(LINKFLAGS=["-static-libstdc++"])
mingw_prefix = env["mingw_prefix_32"]
else:
env.Append(LINKFLAGS=['-static'])
env.Append(LINKFLAGS=["-static"])
mingw_prefix = env["mingw_prefix_64"]
if env['use_llvm']:
if env["use_llvm"]:
env["CC"] = mingw_prefix + "clang"
env['AS'] = mingw_prefix + "as"
env["AS"] = mingw_prefix + "as"
env["CXX"] = mingw_prefix + "clang++"
env['AR'] = mingw_prefix + "ar"
env['RANLIB'] = mingw_prefix + "ranlib"
env["AR"] = mingw_prefix + "ar"
env["RANLIB"] = mingw_prefix + "ranlib"
env["LINK"] = mingw_prefix + "clang++"
else:
env["CC"] = mingw_prefix + "gcc"
env['AS'] = mingw_prefix + "as"
env['CXX'] = mingw_prefix + "g++"
env['AR'] = mingw_prefix + "gcc-ar"
env['RANLIB'] = mingw_prefix + "gcc-ranlib"
env['LINK'] = mingw_prefix + "g++"
env["AS"] = mingw_prefix + "as"
env["CXX"] = mingw_prefix + "g++"
env["AR"] = mingw_prefix + "gcc-ar"
env["RANLIB"] = mingw_prefix + "gcc-ranlib"
env["LINK"] = mingw_prefix + "g++"
env["x86_libtheora_opt_gcc"] = True
if env['use_lto']:
if not env['use_llvm'] and env.GetOption("num_jobs") > 1:
env.Append(CCFLAGS=['-flto'])
env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))])
if env["use_lto"]:
if not env["use_llvm"] and env.GetOption("num_jobs") > 1:
env.Append(CCFLAGS=["-flto"])
env.Append(LINKFLAGS=["-flto=" + str(env.GetOption("num_jobs"))])
else:
if env['use_thinlto']:
env.Append(CCFLAGS=['-flto=thin'])
env.Append(LINKFLAGS=['-flto=thin'])
if env["use_thinlto"]:
env.Append(CCFLAGS=["-flto=thin"])
env.Append(LINKFLAGS=["-flto=thin"])
else:
env.Append(CCFLAGS=['-flto'])
env.Append(LINKFLAGS=['-flto'])
env.Append(CCFLAGS=["-flto"])
env.Append(LINKFLAGS=["-flto"])
env.Append(LINKFLAGS=['-Wl,--stack,' + str(STACK_SIZE)])
env.Append(LINKFLAGS=["-Wl,--stack," + str(STACK_SIZE)])
## Compile flags
env.Append(CCFLAGS=['-mwindows'])
env.Append(CPPDEFINES=['WINDOWS_ENABLED', 'OPENGL_ENABLED', 'WASAPI_ENABLED', 'WINMIDI_ENABLED'])
env.Append(CPPDEFINES=[('WINVER', env['target_win_version']), ('_WIN32_WINNT', env['target_win_version'])])
env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt', 'avrt', 'uuid', 'dwmapi'])
env.Append(CCFLAGS=["-mwindows"])
env.Append(CPPDEFINES=["WINDOWS_ENABLED", "OPENGL_ENABLED", "WASAPI_ENABLED", "WINMIDI_ENABLED"])
env.Append(CPPDEFINES=[("WINVER", env["target_win_version"]), ("_WIN32_WINNT", env["target_win_version"])])
env.Append(
LIBS=[
"mingw32",
"opengl32",
"dsound",
"ole32",
"d3d9",
"winmm",
"gdi32",
"iphlpapi",
"shlwapi",
"wsock32",
"ws2_32",
"kernel32",
"oleaut32",
"dinput8",
"dxguid",
"ksuser",
"imm32",
"bcrypt",
"avrt",
"uuid",
"dwmapi",
]
)
env.Append(CPPDEFINES=['MINGW_ENABLED', ('MINGW_HAS_SECURE_API', 1)])
env.Append(CPPDEFINES=["MINGW_ENABLED", ("MINGW_HAS_SECURE_API", 1)])
# resrc
env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')})
env.Append(BUILDERS={"RES": env.Builder(action=build_res_file, suffix=".o", src_suffix=".rc")})
def configure(env):
# At this point the env has been set up with basic tools/compilers.
env.Prepend(CPPPATH=['#platform/windows'])
env.Prepend(CPPPATH=["#platform/windows"])
print("Configuring for Windows: target=%s, bits=%s" % (env['target'], env['bits']))
print("Configuring for Windows: target=%s, bits=%s" % (env["target"], env["bits"]))
if (os.name == "nt"):
env['ENV'] = os.environ # this makes build less repeatable, but simplifies some things
env['ENV']['TMP'] = os.environ['TMP']
if os.name == "nt":
env["ENV"] = os.environ # this makes build less repeatable, but simplifies some things
env["ENV"]["TMP"] = os.environ["TMP"]
# First figure out which compiler, version, and target arch we're using
if os.getenv("VCINSTALLDIR") and not env["use_mingw"]:
@@ -381,7 +437,7 @@ def configure(env):
setup_msvc_manual(env)
env.msvc = True
manual_msvc_config = True
elif env.get('MSVC_VERSION', '') and not env["use_mingw"]:
elif env.get("MSVC_VERSION", "") and not env["use_mingw"]:
setup_msvc_auto(env)
env.msvc = True
manual_msvc_config = False
@@ -393,5 +449,5 @@ def configure(env):
if env.msvc:
configure_msvc(env, manual_msvc_config)
else: # MinGW
else: # MinGW
configure_mingw(env)