diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp index bac788d0e99..eea891792a0 100644 --- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp +++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp @@ -1699,6 +1699,8 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co scene_state.used_normal_texture) { depth_pass_mode = PASS_MODE_DEPTH_NORMAL_ROUGHNESS; } + } else if (get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_NORMAL_BUFFER || scene_state.used_normal_texture) { + depth_pass_mode = PASS_MODE_DEPTH_NORMAL_ROUGHNESS; } switch (depth_pass_mode) {