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Finish renaming *Frame GUI classes to *Rect
ReferenceFrame had been overlooked, and the cpp files still used the old names. Also ripgrep'ed it all to find some forgotten references.
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@@ -935,7 +935,7 @@ void TextureRegionEditorPlugin::edit(Object *p_node)
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bool TextureRegionEditorPlugin::handles(Object *p_obj) const
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{
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return p_obj->is_class("Sprite") || p_obj->is_class("Patch9Frame") || p_obj->is_class("StyleBoxTexture") || p_obj->is_class("AtlasTexture");
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return p_obj->is_class("Sprite") || p_obj->is_class("Patch9Rect") || p_obj->is_class("StyleBoxTexture") || p_obj->is_class("AtlasTexture");
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}
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void TextureRegionEditorPlugin::make_visible(bool p_visible)
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