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Adding shader preprocessor support
Co-authored-by: TheOrangeDay <6472143+TheOrangeDay@users.noreply.github.com>
This commit is contained in:
committed by
Juan Linietsky
parent
79463aa5de
commit
7b94603baa
@@ -1594,6 +1594,10 @@ void CodeTextEditor::set_error_pos(int p_line, int p_column) {
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error_column = p_column;
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}
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Point2i CodeTextEditor::get_error_pos() const {
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return Point2i(error_line, error_column);
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}
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void CodeTextEditor::goto_error() {
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if (!error->get_text().is_empty()) {
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if (text_editor->get_line_count() != error_line) {
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