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Rename Variant::is_ref() to is_ref_counted()
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@@ -1121,7 +1121,7 @@ void ScriptEditorDebugger::_property_changed(Object *p_base, const StringName &p
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NodePath path = editor->get_edited_scene()->get_path_to(node);
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int pathid = _get_node_path_cache(path);
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if (p_value.is_ref()) {
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if (p_value.is_ref_counted()) {
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Ref<Resource> res = p_value;
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if (res.is_valid() && !res->get_path().is_empty()) {
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Array msg;
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@@ -1147,7 +1147,7 @@ void ScriptEditorDebugger::_property_changed(Object *p_base, const StringName &p
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String respath = res->get_path();
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int pathid = _get_res_path_cache(respath);
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if (p_value.is_ref()) {
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if (p_value.is_ref_counted()) {
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Ref<Resource> res2 = p_value;
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if (res2.is_valid() && !res2->get_path().is_empty()) {
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Array msg;
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