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mirror of https://github.com/godotengine/godot.git synced 2025-11-18 14:21:41 +00:00

doc: Use self-closing tags for return and argument

For the time being we don't support writing a description for those, preferring
having all details in the method's description.

Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.
This commit is contained in:
Rémi Verschelde
2021-07-30 15:28:05 +02:00
parent a1c19b9a1e
commit 7adf4cc9b5
408 changed files with 14025 additions and 28050 deletions

View File

@@ -13,456 +13,334 @@
</tutorials>
<methods>
<method name="add_custom_signal">
<return type="void">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<return type="void" />
<argument index="0" name="name" type="StringName" />
<description>
Add a custom signal with the specified name to the VisualScript.
</description>
</method>
<method name="add_function">
<return type="void">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="func_node_id" type="int">
</argument>
<return type="void" />
<argument index="0" name="name" type="StringName" />
<argument index="1" name="func_node_id" type="int" />
<description>
Add a function with the specified name to the VisualScript, and assign the root [VisualScriptFunction] node's id as [code]func_node_id[/code].
</description>
</method>
<method name="add_node">
<return type="void">
</return>
<argument index="0" name="id" type="int">
</argument>
<argument index="1" name="node" type="VisualScriptNode">
</argument>
<argument index="2" name="position" type="Vector2" default="Vector2(0, 0)">
</argument>
<return type="void" />
<argument index="0" name="id" type="int" />
<argument index="1" name="node" type="VisualScriptNode" />
<argument index="2" name="position" type="Vector2" default="Vector2(0, 0)" />
<description>
Add a node to the VisualScript.
</description>
</method>
<method name="add_variable">
<return type="void">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="default_value" type="Variant" default="null">
</argument>
<argument index="2" name="export" type="bool" default="false">
</argument>
<return type="void" />
<argument index="0" name="name" type="StringName" />
<argument index="1" name="default_value" type="Variant" default="null" />
<argument index="2" name="export" type="bool" default="false" />
<description>
Add a variable to the VisualScript, optionally giving it a default value or marking it as exported.
</description>
</method>
<method name="custom_signal_add_argument">
<return type="void">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="type" type="int" enum="Variant.Type">
</argument>
<argument index="2" name="argname" type="String">
</argument>
<argument index="3" name="index" type="int" default="-1">
</argument>
<return type="void" />
<argument index="0" name="name" type="StringName" />
<argument index="1" name="type" type="int" enum="Variant.Type" />
<argument index="2" name="argname" type="String" />
<argument index="3" name="index" type="int" default="-1" />
<description>
Add an argument to a custom signal added with [method add_custom_signal].
</description>
</method>
<method name="custom_signal_get_argument_count" qualifiers="const">
<return type="int">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<return type="int" />
<argument index="0" name="name" type="StringName" />
<description>
Get the count of a custom signal's arguments.
</description>
</method>
<method name="custom_signal_get_argument_name" qualifiers="const">
<return type="String">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="argidx" type="int">
</argument>
<return type="String" />
<argument index="0" name="name" type="StringName" />
<argument index="1" name="argidx" type="int" />
<description>
Get the name of a custom signal's argument.
</description>
</method>
<method name="custom_signal_get_argument_type" qualifiers="const">
<return type="int" enum="Variant.Type">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="argidx" type="int">
</argument>
<return type="int" enum="Variant.Type" />
<argument index="0" name="name" type="StringName" />
<argument index="1" name="argidx" type="int" />
<description>
Get the type of a custom signal's argument.
</description>
</method>
<method name="custom_signal_remove_argument">
<return type="void">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="argidx" type="int">
</argument>
<return type="void" />
<argument index="0" name="name" type="StringName" />
<argument index="1" name="argidx" type="int" />
<description>
Remove a specific custom signal's argument.
</description>
</method>
<method name="custom_signal_set_argument_name">
<return type="void">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="argidx" type="int">
</argument>
<argument index="2" name="argname" type="String">
</argument>
<return type="void" />
<argument index="0" name="name" type="StringName" />
<argument index="1" name="argidx" type="int" />
<argument index="2" name="argname" type="String" />
<description>
Rename a custom signal's argument.
</description>
</method>
<method name="custom_signal_set_argument_type">
<return type="void">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="argidx" type="int">
</argument>
<argument index="2" name="type" type="int" enum="Variant.Type">
</argument>
<return type="void" />
<argument index="0" name="name" type="StringName" />
<argument index="1" name="argidx" type="int" />
<argument index="2" name="type" type="int" enum="Variant.Type" />
<description>
Change the type of a custom signal's argument.
</description>
</method>
<method name="custom_signal_swap_argument">
<return type="void">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="argidx" type="int">
</argument>
<argument index="2" name="withidx" type="int">
</argument>
<return type="void" />
<argument index="0" name="name" type="StringName" />
<argument index="1" name="argidx" type="int" />
<argument index="2" name="withidx" type="int" />
<description>
Swap two of the arguments of a custom signal.
</description>
</method>
<method name="data_connect">
<return type="void">
</return>
<argument index="0" name="from_node" type="int">
</argument>
<argument index="1" name="from_port" type="int">
</argument>
<argument index="2" name="to_node" type="int">
</argument>
<argument index="3" name="to_port" type="int">
</argument>
<return type="void" />
<argument index="0" name="from_node" type="int" />
<argument index="1" name="from_port" type="int" />
<argument index="2" name="to_node" type="int" />
<argument index="3" name="to_port" type="int" />
<description>
Connect two data ports. The value of [code]from_node[/code]'s [code]from_port[/code] would be fed into [code]to_node[/code]'s [code]to_port[/code].
</description>
</method>
<method name="data_disconnect">
<return type="void">
</return>
<argument index="0" name="from_node" type="int">
</argument>
<argument index="1" name="from_port" type="int">
</argument>
<argument index="2" name="to_node" type="int">
</argument>
<argument index="3" name="to_port" type="int">
</argument>
<return type="void" />
<argument index="0" name="from_node" type="int" />
<argument index="1" name="from_port" type="int" />
<argument index="2" name="to_node" type="int" />
<argument index="3" name="to_port" type="int" />
<description>
Disconnect two data ports previously connected with [method data_connect].
</description>
</method>
<method name="get_function_node_id" qualifiers="const">
<return type="int">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<return type="int" />
<argument index="0" name="name" type="StringName" />
<description>
Returns the id of a function's entry point node.
</description>
</method>
<method name="get_node" qualifiers="const">
<return type="VisualScriptNode">
</return>
<argument index="0" name="id" type="int">
</argument>
<return type="VisualScriptNode" />
<argument index="0" name="id" type="int" />
<description>
Returns a node given its id.
</description>
</method>
<method name="get_node_position" qualifiers="const">
<return type="Vector2">
</return>
<argument index="0" name="id" type="int">
</argument>
<return type="Vector2" />
<argument index="0" name="id" type="int" />
<description>
Returns a node's position in pixels.
</description>
</method>
<method name="get_scroll" qualifiers="const">
<return type="Vector2">
</return>
<return type="Vector2" />
<description>
Returns the current position of the center of the screen.
</description>
</method>
<method name="get_variable_default_value" qualifiers="const">
<return type="Variant">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<return type="Variant" />
<argument index="0" name="name" type="StringName" />
<description>
Returns the default (initial) value of a variable.
</description>
</method>
<method name="get_variable_export" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<return type="bool" />
<argument index="0" name="name" type="StringName" />
<description>
Returns whether a variable is exported.
</description>
</method>
<method name="get_variable_info" qualifiers="const">
<return type="Dictionary">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<return type="Dictionary" />
<argument index="0" name="name" type="StringName" />
<description>
Returns the information for a given variable as a dictionary. The information includes its name, type, hint and usage.
</description>
</method>
<method name="has_custom_signal" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<return type="bool" />
<argument index="0" name="name" type="StringName" />
<description>
Returns whether a signal exists with the specified name.
</description>
</method>
<method name="has_data_connection" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="from_node" type="int">
</argument>
<argument index="1" name="from_port" type="int">
</argument>
<argument index="2" name="to_node" type="int">
</argument>
<argument index="3" name="to_port" type="int">
</argument>
<return type="bool" />
<argument index="0" name="from_node" type="int" />
<argument index="1" name="from_port" type="int" />
<argument index="2" name="to_node" type="int" />
<argument index="3" name="to_port" type="int" />
<description>
Returns whether the specified data ports are connected.
</description>
</method>
<method name="has_function" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<return type="bool" />
<argument index="0" name="name" type="StringName" />
<description>
Returns whether a function exists with the specified name.
</description>
</method>
<method name="has_node" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="id" type="int">
</argument>
<return type="bool" />
<argument index="0" name="id" type="int" />
<description>
Returns whether a node exists with the given id.
</description>
</method>
<method name="has_sequence_connection" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="from_node" type="int">
</argument>
<argument index="1" name="from_output" type="int">
</argument>
<argument index="2" name="to_node" type="int">
</argument>
<return type="bool" />
<argument index="0" name="from_node" type="int" />
<argument index="1" name="from_output" type="int" />
<argument index="2" name="to_node" type="int" />
<description>
Returns whether the specified sequence ports are connected.
</description>
</method>
<method name="has_variable" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<return type="bool" />
<argument index="0" name="name" type="StringName" />
<description>
Returns whether a variable exists with the specified name.
</description>
</method>
<method name="remove_custom_signal">
<return type="void">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<return type="void" />
<argument index="0" name="name" type="StringName" />
<description>
Remove a custom signal with the given name.
</description>
</method>
<method name="remove_function">
<return type="void">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<return type="void" />
<argument index="0" name="name" type="StringName" />
<description>
Remove a specific function and its nodes from the script.
</description>
</method>
<method name="remove_node">
<return type="void">
</return>
<argument index="0" name="id" type="int">
</argument>
<return type="void" />
<argument index="0" name="id" type="int" />
<description>
Remove the node with the specified id.
</description>
</method>
<method name="remove_variable">
<return type="void">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<return type="void" />
<argument index="0" name="name" type="StringName" />
<description>
Remove a variable with the given name.
</description>
</method>
<method name="rename_custom_signal">
<return type="void">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="new_name" type="StringName">
</argument>
<return type="void" />
<argument index="0" name="name" type="StringName" />
<argument index="1" name="new_name" type="StringName" />
<description>
Change the name of a custom signal.
</description>
</method>
<method name="rename_function">
<return type="void">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="new_name" type="StringName">
</argument>
<return type="void" />
<argument index="0" name="name" type="StringName" />
<argument index="1" name="new_name" type="StringName" />
<description>
Change the name of a function.
</description>
</method>
<method name="rename_variable">
<return type="void">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="new_name" type="StringName">
</argument>
<return type="void" />
<argument index="0" name="name" type="StringName" />
<argument index="1" name="new_name" type="StringName" />
<description>
Change the name of a variable.
</description>
</method>
<method name="sequence_connect">
<return type="void">
</return>
<argument index="0" name="from_node" type="int">
</argument>
<argument index="1" name="from_output" type="int">
</argument>
<argument index="2" name="to_node" type="int">
</argument>
<return type="void" />
<argument index="0" name="from_node" type="int" />
<argument index="1" name="from_output" type="int" />
<argument index="2" name="to_node" type="int" />
<description>
Connect two sequence ports. The execution will flow from of [code]from_node[/code]'s [code]from_output[/code] into [code]to_node[/code].
Unlike [method data_connect], there isn't a [code]to_port[/code], since the target node can have only one sequence port.
</description>
</method>
<method name="sequence_disconnect">
<return type="void">
</return>
<argument index="0" name="from_node" type="int">
</argument>
<argument index="1" name="from_output" type="int">
</argument>
<argument index="2" name="to_node" type="int">
</argument>
<return type="void" />
<argument index="0" name="from_node" type="int" />
<argument index="1" name="from_output" type="int" />
<argument index="2" name="to_node" type="int" />
<description>
Disconnect two sequence ports previously connected with [method sequence_connect].
</description>
</method>
<method name="set_instance_base_type">
<return type="void">
</return>
<argument index="0" name="type" type="StringName">
</argument>
<return type="void" />
<argument index="0" name="type" type="StringName" />
<description>
Set the base type of the script.
</description>
</method>
<method name="set_node_position">
<return type="void">
</return>
<argument index="0" name="id" type="int">
</argument>
<argument index="1" name="position" type="Vector2">
</argument>
<return type="void" />
<argument index="0" name="id" type="int" />
<argument index="1" name="position" type="Vector2" />
<description>
Set the node position in the VisualScript graph.
</description>
</method>
<method name="set_scroll">
<return type="void">
</return>
<argument index="0" name="ofs" type="Vector2">
</argument>
<return type="void" />
<argument index="0" name="ofs" type="Vector2" />
<description>
Set the screen center to the given position.
</description>
</method>
<method name="set_variable_default_value">
<return type="void">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="value" type="Variant">
</argument>
<return type="void" />
<argument index="0" name="name" type="StringName" />
<argument index="1" name="value" type="Variant" />
<description>
Change the default (initial) value of a variable.
</description>
</method>
<method name="set_variable_export">
<return type="void">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="enable" type="bool">
</argument>
<return type="void" />
<argument index="0" name="name" type="StringName" />
<argument index="1" name="enable" type="bool" />
<description>
Change whether a variable is exported.
</description>
</method>
<method name="set_variable_info">
<return type="void">
</return>
<argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="value" type="Dictionary">
</argument>
<return type="void" />
<argument index="0" name="name" type="StringName" />
<argument index="1" name="value" type="Dictionary" />
<description>
Set a variable's info, using the same format as [method get_variable_info].
</description>
@@ -470,8 +348,7 @@
</methods>
<signals>
<signal name="node_ports_changed">
<argument index="0" name="id" type="int">
</argument>
<argument index="0" name="id" type="int" />
<description>
Emitted when the ports of a node are changed.
</description>

View File

@@ -10,30 +10,24 @@
</tutorials>
<methods>
<method name="get_constructor" qualifiers="const">
<return type="Dictionary">
</return>
<return type="Dictionary" />
<description>
</description>
</method>
<method name="get_constructor_type" qualifiers="const">
<return type="int" enum="Variant.Type">
</return>
<return type="int" enum="Variant.Type" />
<description>
</description>
</method>
<method name="set_constructor">
<return type="void">
</return>
<argument index="0" name="constructor" type="Dictionary">
</argument>
<return type="void" />
<argument index="0" name="constructor" type="Dictionary" />
<description>
</description>
</method>
<method name="set_constructor_type">
<return type="void">
</return>
<argument index="0" name="type" type="int" enum="Variant.Type">
</argument>
<return type="void" />
<argument index="0" name="type" type="int" enum="Variant.Type" />
<description>
</description>
</method>

View File

@@ -10,153 +10,122 @@
</tutorials>
<methods>
<method name="_get_caption" qualifiers="virtual">
<return type="String">
</return>
<return type="String" />
<description>
Return the node's title.
</description>
</method>
<method name="_get_category" qualifiers="virtual">
<return type="String">
</return>
<return type="String" />
<description>
Return the node's category.
</description>
</method>
<method name="_get_input_value_port_count" qualifiers="virtual">
<return type="int">
</return>
<return type="int" />
<description>
Return the count of input value ports.
</description>
</method>
<method name="_get_input_value_port_hint" qualifiers="virtual">
<return type="int">
</return>
<argument index="0" name="idx" type="int">
</argument>
<return type="int" />
<argument index="0" name="idx" type="int" />
<description>
Return the specified input port's hint. See the [enum @GlobalScope.PropertyHint] hints.
</description>
</method>
<method name="_get_input_value_port_hint_string" qualifiers="virtual">
<return type="String">
</return>
<argument index="0" name="idx" type="int">
</argument>
<return type="String" />
<argument index="0" name="idx" type="int" />
<description>
Return the specified input port's hint string.
</description>
</method>
<method name="_get_input_value_port_name" qualifiers="virtual">
<return type="String">
</return>
<argument index="0" name="idx" type="int">
</argument>
<return type="String" />
<argument index="0" name="idx" type="int" />
<description>
Return the specified input port's name.
</description>
</method>
<method name="_get_input_value_port_type" qualifiers="virtual">
<return type="int">
</return>
<argument index="0" name="idx" type="int">
</argument>
<return type="int" />
<argument index="0" name="idx" type="int" />
<description>
Return the specified input port's type. See the [enum Variant.Type] values.
</description>
</method>
<method name="_get_output_sequence_port_count" qualifiers="virtual">
<return type="int">
</return>
<return type="int" />
<description>
Return the amount of output [b]sequence[/b] ports.
</description>
</method>
<method name="_get_output_sequence_port_text" qualifiers="virtual">
<return type="String">
</return>
<argument index="0" name="idx" type="int">
</argument>
<return type="String" />
<argument index="0" name="idx" type="int" />
<description>
Return the specified [b]sequence[/b] output's name.
</description>
</method>
<method name="_get_output_value_port_count" qualifiers="virtual">
<return type="int">
</return>
<return type="int" />
<description>
Return the amount of output value ports.
</description>
</method>
<method name="_get_output_value_port_hint" qualifiers="virtual">
<return type="int">
</return>
<argument index="0" name="idx" type="int">
</argument>
<return type="int" />
<argument index="0" name="idx" type="int" />
<description>
Return the specified output port's hint. See the [enum @GlobalScope.PropertyHint] hints.
</description>
</method>
<method name="_get_output_value_port_hint_string" qualifiers="virtual">
<return type="String">
</return>
<argument index="0" name="idx" type="int">
</argument>
<return type="String" />
<argument index="0" name="idx" type="int" />
<description>
Return the specified output port's hint string.
</description>
</method>
<method name="_get_output_value_port_name" qualifiers="virtual">
<return type="String">
</return>
<argument index="0" name="idx" type="int">
</argument>
<return type="String" />
<argument index="0" name="idx" type="int" />
<description>
Return the specified output port's name.
</description>
</method>
<method name="_get_output_value_port_type" qualifiers="virtual">
<return type="int">
</return>
<argument index="0" name="idx" type="int">
</argument>
<return type="int" />
<argument index="0" name="idx" type="int" />
<description>
Return the specified output port's type. See the [enum Variant.Type] values.
</description>
</method>
<method name="_get_text" qualifiers="virtual">
<return type="String">
</return>
<return type="String" />
<description>
Return the custom node's text, which is shown right next to the input [b]sequence[/b] port (if there is none, on the place that is usually taken by it).
</description>
</method>
<method name="_get_working_memory_size" qualifiers="virtual">
<return type="int">
</return>
<return type="int" />
<description>
Return the size of the custom node's working memory. See [method _step] for more details.
</description>
</method>
<method name="_has_input_sequence_port" qualifiers="virtual">
<return type="bool">
</return>
<return type="bool" />
<description>
Return whether the custom node has an input [b]sequence[/b] port.
</description>
</method>
<method name="_step" qualifiers="virtual">
<return type="Variant">
</return>
<argument index="0" name="inputs" type="Array">
</argument>
<argument index="1" name="outputs" type="Array">
</argument>
<argument index="2" name="start_mode" type="int">
</argument>
<argument index="3" name="working_mem" type="Array">
</argument>
<return type="Variant" />
<argument index="0" name="inputs" type="Array" />
<argument index="1" name="outputs" type="Array" />
<argument index="2" name="start_mode" type="int" />
<argument index="3" name="working_mem" type="Array" />
<description>
Execute the custom node's logic, returning the index of the output sequence port to use or a [String] when there is an error.
The [code]inputs[/code] array contains the values of the input ports.

View File

@@ -8,25 +8,18 @@
</tutorials>
<methods>
<method name="add_custom_node">
<return type="void">
</return>
<argument index="0" name="name" type="String">
</argument>
<argument index="1" name="category" type="String">
</argument>
<argument index="2" name="script" type="Script">
</argument>
<return type="void" />
<argument index="0" name="name" type="String" />
<argument index="1" name="category" type="String" />
<argument index="2" name="script" type="Script" />
<description>
Add a custom Visual Script node to the editor. It'll be placed under "Custom Nodes" with the [code]category[/code] as the parameter.
</description>
</method>
<method name="remove_custom_node">
<return type="void">
</return>
<argument index="0" name="name" type="String">
</argument>
<argument index="1" name="category" type="String">
</argument>
<return type="void" />
<argument index="0" name="name" type="String" />
<argument index="1" name="category" type="String" />
<description>
Remove a custom Visual Script node from the editor. Custom nodes already placed on scripts won't be removed.
</description>

View File

@@ -10,30 +10,23 @@
</tutorials>
<methods>
<method name="connect_to_signal">
<return type="void">
</return>
<argument index="0" name="obj" type="Object">
</argument>
<argument index="1" name="signals" type="String">
</argument>
<argument index="2" name="args" type="Array">
</argument>
<return type="void" />
<argument index="0" name="obj" type="Object" />
<argument index="1" name="signals" type="String" />
<argument index="2" name="args" type="Array" />
<description>
Connects this [VisualScriptFunctionState] to a signal in the given object to automatically resume when it's emitted.
</description>
</method>
<method name="is_valid" qualifiers="const">
<return type="bool">
</return>
<return type="bool" />
<description>
Returns whether the function state is valid.
</description>
</method>
<method name="resume">
<return type="Variant">
</return>
<argument index="0" name="args" type="Array" default="[]">
</argument>
<return type="Variant" />
<argument index="0" name="args" type="Array" default="[]" />
<description>
Resumes the function to run from the point it was yielded.
</description>

View File

@@ -10,89 +10,65 @@
</tutorials>
<methods>
<method name="add_input_data_port">
<return type="void">
</return>
<argument index="0" name="type" type="int" enum="Variant.Type">
</argument>
<argument index="1" name="name" type="String">
</argument>
<argument index="2" name="index" type="int">
</argument>
<return type="void" />
<argument index="0" name="type" type="int" enum="Variant.Type" />
<argument index="1" name="name" type="String" />
<argument index="2" name="index" type="int" />
<description>
Adds an input port to the Visual Script node.
</description>
</method>
<method name="add_output_data_port">
<return type="void">
</return>
<argument index="0" name="type" type="int" enum="Variant.Type">
</argument>
<argument index="1" name="name" type="String">
</argument>
<argument index="2" name="index" type="int">
</argument>
<return type="void" />
<argument index="0" name="type" type="int" enum="Variant.Type" />
<argument index="1" name="name" type="String" />
<argument index="2" name="index" type="int" />
<description>
Adds an output port to the Visual Script node.
</description>
</method>
<method name="remove_input_data_port">
<return type="void">
</return>
<argument index="0" name="index" type="int">
</argument>
<return type="void" />
<argument index="0" name="index" type="int" />
<description>
Removes an input port from the Visual Script node.
</description>
</method>
<method name="remove_output_data_port">
<return type="void">
</return>
<argument index="0" name="index" type="int">
</argument>
<return type="void" />
<argument index="0" name="index" type="int" />
<description>
Removes an output port from the Visual Script node.
</description>
</method>
<method name="set_input_data_port_name">
<return type="void">
</return>
<argument index="0" name="index" type="int">
</argument>
<argument index="1" name="name" type="String">
</argument>
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="name" type="String" />
<description>
Sets the name of an input port.
</description>
</method>
<method name="set_input_data_port_type">
<return type="void">
</return>
<argument index="0" name="index" type="int">
</argument>
<argument index="1" name="type" type="int" enum="Variant.Type">
</argument>
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="type" type="int" enum="Variant.Type" />
<description>
Sets the type of an input port.
</description>
</method>
<method name="set_output_data_port_name">
<return type="void">
</return>
<argument index="0" name="index" type="int">
</argument>
<argument index="1" name="name" type="String">
</argument>
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="name" type="String" />
<description>
Sets the name of an output port.
</description>
</method>
<method name="set_output_data_port_type">
<return type="void">
</return>
<argument index="0" name="index" type="int">
</argument>
<argument index="1" name="type" type="int" enum="Variant.Type">
</argument>
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="type" type="int" enum="Variant.Type" />
<description>
Sets the type of an output port.
</description>

View File

@@ -10,35 +10,28 @@
</tutorials>
<methods>
<method name="get_default_input_value" qualifiers="const">
<return type="Variant">
</return>
<argument index="0" name="port_idx" type="int">
</argument>
<return type="Variant" />
<argument index="0" name="port_idx" type="int" />
<description>
Returns the default value of a given port. The default value is used when nothing is connected to the port.
</description>
</method>
<method name="get_visual_script" qualifiers="const">
<return type="VisualScript">
</return>
<return type="VisualScript" />
<description>
Returns the [VisualScript] instance the node is bound to.
</description>
</method>
<method name="ports_changed_notify">
<return type="void">
</return>
<return type="void" />
<description>
Notify that the node's ports have changed. Usually used in conjunction with [VisualScriptCustomNode] .
</description>
</method>
<method name="set_default_input_value">
<return type="void">
</return>
<argument index="0" name="port_idx" type="int">
</argument>
<argument index="1" name="value" type="Variant">
</argument>
<return type="void" />
<argument index="0" name="port_idx" type="int" />
<argument index="1" name="value" type="Variant" />
<description>
Change the default value of a given port.
</description>

View File

@@ -10,10 +10,8 @@
</tutorials>
<methods>
<method name="_subcall" qualifiers="virtual">
<return type="Variant">
</return>
<argument index="0" name="arguments" type="Variant">
</argument>
<return type="Variant" />
<argument index="0" name="arguments" type="Variant" />
<description>
Called by this node.
</description>