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Change Array arguments to TypedArray
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@@ -42,7 +42,7 @@ class RDSamplerState;
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class RDVertexAttribute;
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class RDShaderSource;
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class RDShaderSPIRV;
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class RDUniforms;
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class RDUniform;
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class RDPipelineRasterizationState;
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class RDPipelineMultisampleState;
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class RDPipelineDepthStencilState;
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@@ -1288,7 +1288,7 @@ protected:
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Vector<uint8_t> _shader_compile_binary_from_spirv(const Ref<RDShaderSPIRV> &p_bytecode, const String &p_shader_name = "");
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RID _shader_create_from_spirv(const Ref<RDShaderSPIRV> &p_spirv, const String &p_shader_name = "");
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RID _uniform_set_create(const Array &p_uniforms, RID p_shader, uint32_t p_shader_set);
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RID _uniform_set_create(const TypedArray<RDUniform> &p_uniforms, RID p_shader, uint32_t p_shader_set);
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Error _buffer_update(RID p_buffer, uint32_t p_offset, uint32_t p_size, const Vector<uint8_t> &p_data, uint32_t p_post_barrier = BARRIER_MASK_ALL);
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