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Change Array arguments to TypedArray
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@@ -48,7 +48,7 @@
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#include "scene/gui/popup_menu.h"
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#include "servers/rendering_server.h"
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TypedArray<Texture2D> EditorInterface::_make_mesh_previews(const Array &p_meshes, int p_preview_size) {
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TypedArray<Texture2D> EditorInterface::_make_mesh_previews(const TypedArray<Mesh> &p_meshes, int p_preview_size) {
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Vector<Ref<Mesh>> meshes;
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for (int i = 0; i < p_meshes.size(); i++) {
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