You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Change Array arguments to TypedArray
This commit is contained in:
@@ -2384,7 +2384,7 @@ void RasterizerSceneGLES3::sub_surface_scattering_set_quality(RS::SubSurfaceScat
|
||||
void RasterizerSceneGLES3::sub_surface_scattering_set_scale(float p_scale, float p_depth_scale) {
|
||||
}
|
||||
|
||||
TypedArray<Image> RasterizerSceneGLES3::bake_render_uv2(RID p_base, const Vector<RID> &p_material_overrides, const Size2i &p_image_size) {
|
||||
TypedArray<Image> RasterizerSceneGLES3::bake_render_uv2(RID p_base, const TypedArray<RID> &p_material_overrides, const Size2i &p_image_size) {
|
||||
return TypedArray<Image>();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user