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Dead code tells no tales
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@@ -605,15 +605,6 @@ void AnimationTreeEditor::_draw_node(const StringName &p_node) {
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}
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}
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#if 0
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void AnimationTreeEditor::_node_param_changed() {
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//anim_tree->node_set_param( click_node,property_editor->get_variant() );
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//update();
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//_write_anim_tree_graph();
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}
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#endif
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AnimationTreeEditor::ClickType AnimationTreeEditor::_locate_click(const Point2 &p_click, StringName *p_node_id, int *p_slot_index) const {
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Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
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@@ -714,32 +705,6 @@ Point2 AnimationTreeEditor::_get_slot_pos(const StringName &p_node_id, bool p_in
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return pos;
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}
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#if 0
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void AnimationTreeEditor::_node_edit_property(const StringName& p_node) {
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Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
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Size2 size = get_node_size(p_node);
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Point2 pos = Point2( anim_tree->node_get_pos_x(p_node), anim_tree->node_get_pos_y(p_node) )-offset;
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VisualServer::AnimationTreeNodeType type=anim_tree->node_get_type(p_node);
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PropertyInfo ph = VisualServer::get_singleton()->anim_tree_node_get_type_info(type);
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if (ph.type==Variant::NIL)
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return;
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if (ph.type==Variant::_RID)
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ph.type=Variant::RESOURCE;
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property_editor->edit(NULL,ph.name,ph.type,anim_tree->node_get_param(p_node),ph.hint,ph.hint_string);
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Point2 popup_pos=Point2( pos.x+(size.width-property_editor->get_size().width)/2.0,pos.y+(size.y-style->get_margin(MARGIN_BOTTOM))).floor();
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popup_pos+=get_global_position();
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property_editor->set_position(popup_pos);
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property_editor->popup();
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}
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#endif
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void AnimationTreeEditor::_gui_input(Ref<InputEvent> p_event) {
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Ref<InputEventMouseButton> mb = p_event;
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