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mirror of https://github.com/godotengine/godot.git synced 2025-11-14 13:41:12 +00:00

Implemented physics plug

Moved init_physics

Implemented physics 2D plug

Fix clang

Fix clang

Fix static check

Fix clang

Fix static check

Moved physics server initialization

Moved physics server settings initialization
This commit is contained in:
AndreaCatania
2017-10-21 13:02:06 +02:00
parent f52ab8d864
commit 7a9ca08f16
28 changed files with 286 additions and 152 deletions

View File

@@ -28,7 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "physics_2d_server.h"
#include "core/project_settings.h"
#include "print_string.h"
Physics2DServer *Physics2DServer::singleton = NULL;
void Physics2DDirectBodyState::integrate_forces() {
@@ -691,3 +693,68 @@ Physics2DServer::~Physics2DServer() {
singleton = NULL;
}
Vector<Physics2DServerManager::ClassInfo> Physics2DServerManager::physics_2d_servers;
int Physics2DServerManager::default_server_id = -1;
int Physics2DServerManager::default_server_priority = -1;
const String Physics2DServerManager::setting_property_name("physics/2d/physics_engine");
void Physics2DServerManager::on_servers_changed() {
String physics_servers("DEFAULT");
for (int i = get_servers_count() - 1; 0 <= i; --i) {
physics_servers += "," + get_server_name(i);
}
ProjectSettings::get_singleton()->set_custom_property_info(setting_property_name, PropertyInfo(Variant::STRING, setting_property_name, PROPERTY_HINT_ENUM, physics_servers));
}
void Physics2DServerManager::register_server(const String &p_name, CreatePhysics2DServerCallback p_creat_callback) {
ERR_FAIL_COND(!p_creat_callback);
ERR_FAIL_COND(find_server_id(p_name) != -1);
physics_2d_servers.push_back(ClassInfo(p_name, p_creat_callback));
on_servers_changed();
}
void Physics2DServerManager::set_default_server(const String &p_name, int p_priority) {
const int id = find_server_id(p_name);
ERR_FAIL_COND(id == -1); // Not found
if (default_server_priority < p_priority) {
default_server_id = id;
default_server_priority = p_priority;
}
}
int Physics2DServerManager::find_server_id(const String &p_name) {
for (int i = physics_2d_servers.size() - 1; 0 <= i; --i) {
if (p_name == physics_2d_servers[i].name) {
return i;
}
}
return -1;
}
int Physics2DServerManager::get_servers_count() {
return physics_2d_servers.size();
}
String Physics2DServerManager::get_server_name(int p_id) {
ERR_FAIL_INDEX_V(p_id, get_servers_count(), "");
return physics_2d_servers[p_id].name;
}
Physics2DServer *Physics2DServerManager::new_default_server() {
ERR_FAIL_COND_V(default_server_id == -1, NULL);
return physics_2d_servers[default_server_id].create_callback();
}
Physics2DServer *Physics2DServerManager::new_server(const String &p_name) {
int id = find_server_id(p_name);
if (id == -1) {
return NULL;
} else {
return physics_2d_servers[id].create_callback();
}
}