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Fix crash after renaming an animation node

(cherry picked from commit 5ea4a8b421)
This commit is contained in:
Haoyu Qiu
2022-01-25 20:18:40 +08:00
committed by Rémi Verschelde
parent 6340e4c83f
commit 7a7eab06f8

View File

@@ -915,6 +915,9 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima
}
void AnimationNodeBlendTreeEditor::_node_renamed_focus_out(Node *le, Ref<AnimationNode> p_node) {
if (le == nullptr) {
return; // The text_submitted signal triggered the graph update and freed the LineEdit.
}
_node_renamed(le->call("get_text"), p_node);
}