You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-15 13:51:40 +00:00
Fix crash when no audio driver is available
This commit is contained in:
committed by
marcelofg55
parent
d6b392825f
commit
7a4c0ff35e
@@ -137,12 +137,7 @@ void OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int
|
||||
visual_server->init();
|
||||
// visual_server->cursor_set_visible(false, 0);
|
||||
|
||||
AudioDriverManager::get_driver(p_audio_driver)->set_singleton();
|
||||
|
||||
if (AudioDriverManager::get_driver(p_audio_driver)->init() != OK) {
|
||||
|
||||
ERR_PRINT("Initializing audio failed.");
|
||||
}
|
||||
AudioDriverManager::initialize(p_audio_driver);
|
||||
|
||||
physics_server = memnew(PhysicsServerSW);
|
||||
physics_server->init();
|
||||
|
||||
Reference in New Issue
Block a user