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Fix typos with codespell
Using codespell 2.2-dev from current git.
Added `misc/scripts/codespell.sh` to make it easier to run it once in a
while and update the skip and ignore lists.
(cherry picked from commit 1bdb82c64e)
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@@ -663,7 +663,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
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}
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if (!str.is_valid_integer()) {
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if (uint_suffix_found) {
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return _make_token(TK_ERROR, "Invalid (usigned integer) numeric constant");
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return _make_token(TK_ERROR, "Invalid (unsigned integer) numeric constant");
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} else {
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return _make_token(TK_ERROR, "Invalid (integer) numeric constant");
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}
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