You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-11 13:10:58 +00:00
C#: Upgrade TFM for net472 and some netstandard2.0 projects
This commit is contained in:
@@ -1,12 +1,15 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<ProjectGuid>{EAFFF236-FA96-4A4D-BD23-0E51EF988277}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net472</TargetFramework>
|
||||
<LangVersion>7.2</LangVersion>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.0" PrivateAssets="All" />
|
||||
<PackageReference Include="EnvDTE" Version="8.0.2" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<ProjectGuid>{EAFFF236-FA96-4A4D-BD23-0E51EF988277}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net6.0-windows</TargetFramework>
|
||||
<LangVersion>10</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="Exists('$(SolutionDir)/../../../../bin/GodotSharp/Api/Debug/GodotSharp.dll') And ('$(GodotPlatform)' == 'windows' Or ('$(GodotPlatform)' == '' And '$(OS)' == 'Windows_NT'))">
|
||||
<OutputPath>$(SolutionDir)/../../../../bin/GodotSharp/Tools</OutputPath>
|
||||
<AppendTargetFrameworkToOutputPath>False</AppendTargetFrameworkToOutputPath>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="EnvDTE" Version="17.8.37221" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
||||
Reference in New Issue
Block a user