You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-12 13:20:55 +00:00
Merge pull request #66626 from danboo/fix-typo-run-debug-collisons
Fix typos - "collison" -> "collision"
This commit is contained in:
@@ -475,7 +475,7 @@ void main() {
|
||||
|
||||
float particle_size = FRAME.particle_size;
|
||||
|
||||
#ifdef USE_COLLISON_SCALE
|
||||
#ifdef USE_COLLISION_SCALE
|
||||
|
||||
particle_size *= dot(vec3(length(PARTICLE.xform[0].xyz), length(PARTICLE.xform[1].xyz), length(PARTICLE.xform[2].xyz)), vec3(0.33333333333));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user