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Draw sky as a fullscreen triangle
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@@ -70,9 +70,6 @@ public:
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private:
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RD::DataFormat texture_format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
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RID index_buffer;
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RID index_array;
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enum SkyTextureSetVersion {
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SKY_TEXTURE_SET_BACKGROUND,
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SKY_TEXTURE_SET_HALF_RES,
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