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Rename profiler "Idle Time" to "Process Time"
References to "idle time" are progressively being replaced by "process time" throughout the engine to avoid confusion.
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@@ -606,7 +606,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
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metric.valid = true;
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metric.frame_number = frame.frame_number;
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metric.frame_time = frame.frame_time;
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metric.idle_time = frame.idle_time;
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metric.process_time = frame.process_time;
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metric.physics_time = frame.physics_time;
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metric.physics_frame_time = frame.physics_frame_time;
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@@ -627,10 +627,10 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
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frame_time.items.push_back(item);
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item.name = "Idle Time";
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item.total = metric.idle_time;
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item.name = "Process Time";
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item.total = metric.process_time;
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item.self = item.total;
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item.signature = "idle_time";
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item.signature = "process_time";
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frame_time.items.push_back(item);
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