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Change shader compiler default setting to avoid doctool error

(cherry picked from commit 0ed341cd1e)
This commit is contained in:
jsjtxietian
2024-02-29 11:01:56 +08:00
committed by Rémi Verschelde
parent c1547d1337
commit 79b7dc7f94

View File

@@ -91,8 +91,8 @@ public:
HashMap<StringName, String> render_mode_defines;
HashMap<StringName, String> usage_defines;
HashMap<StringName, String> custom_samplers;
ShaderLanguage::TextureFilter default_filter = ShaderLanguage::TextureFilter::FILTER_DEFAULT;
ShaderLanguage::TextureRepeat default_repeat = ShaderLanguage::TextureRepeat::REPEAT_DEFAULT;
ShaderLanguage::TextureFilter default_filter = ShaderLanguage::TextureFilter::FILTER_NEAREST;
ShaderLanguage::TextureRepeat default_repeat = ShaderLanguage::TextureRepeat::REPEAT_DISABLE;
int base_texture_binding_index = 0;
int texture_layout_set = 0;
String base_uniform_string;