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Fix corrupt scene when export var has setter

This commit is contained in:
Julien Nguyen
2021-03-24 18:08:34 +01:00
parent 33333f1681
commit 79a16b8a44

View File

@@ -811,6 +811,7 @@ GDScriptParser::VariableNode *GDScriptParser::parse_variable(bool p_allow_proper
VariableNode *variable = alloc_node<VariableNode>();
variable->identifier = parse_identifier();
variable->export_info.name = variable->identifier->name;
if (match(GDScriptTokenizer::Token::COLON)) {
if (check(GDScriptTokenizer::Token::NEWLINE)) {
@@ -860,8 +861,6 @@ GDScriptParser::VariableNode *GDScriptParser::parse_variable(bool p_allow_proper
end_statement("variable declaration");
variable->export_info.name = variable->identifier->name;
return variable;
}